But theme... it's entirely different. It's more Tomb Raider than war-zone.
what if it was a pure FPS set in the same jungle then. Would that sell it?
But theme... it's entirely different. It's more Tomb Raider than war-zone.
But theme... it's entirely different. It's more Tomb Raider than war-zone.
It will be interestng to see how well Uncharted sells since it uses similar control schemes
what if it was a pure FPS set in the same jungle then. Would that sell it?
Carl,
If games are not selling because they don't have X appeal or a Y audience available, then Sony would be better off holding onto to them until conditions are favorable and moving other games forward (if possible). They'd even better off promoting a 3rd party game. Sure, you might not get the same money off it but if the genre is appealing, you have a better chance to push hardware. Right now, one game after another is being sent to die. It's the case of very poor foreshadowing if what you're stating is correct.
Not disagreeing just thinking out loud what Sony could have done to for better market appeal. It's weird though. Games like Dead Rising/Saints Row/Crackdown and even Lost Planet should not have sold as well as they did but somehow managed to. Outside of LP, they weren't highly promoted or anything. Just sold anyway.
Don't insult me when you don't even know what I do for a full time job.
What you've done is broaden two distinct areas that both large companies I work with separate - Sales and Marketing. Your earlier comments describing what is more realistically a "branding" problem, so I noted those. Changing the goal posts to a text-book definition when I rebutted your statement doesn't make you clever. Telling me I don't know what marketing is, when part of my job is pricing and developing pricing models, is insulting.
To say that console price is a marketing issue is to not understand the dynamics of a corporation of any magnitude.
For starters, the marketing/sales discussion is the most ridiculous thing I've read in a very long time. I have never been in any company where the Marketing Department has any influence on pricing.
Marketing's job is to promote the product as best as they can with the constraints placed upon them by sales, which is in turn reflective of the relationship between production and accounting.
To say that console price is a marketing issue is to not understand the dynamics of a corporation of any magnitude.
Thank you.
Patsu, it's ok to say "sorry, I was wrong" occasionally.
Robert1 said:Not disagreeing just thinking out loud what Sony could have done to for better market appeal. It's weird though. Games like Dead Rising/Saints Row/Crackdown and even Lost Planet should not have sold as well as they did but somehow managed to. Outside of LP, they weren't highly promoted or anything. Just sold anyway.
Halo 3 93%
Gears Of War 94%
Elder Scrolls IV: Oblivion 94%
Tom Clancy Ghost Recon Advanced Warfighter 91%
Call of Duty 2 90%
Tom Clancy Rainbow Six: Vegas 89%
Call of Duty 3 83%
Madden NFL 07 81%
Guitar Hero II 92%
Fight Night Round 3 85%
Forza Motorsport 2 90%
Saints Row 82%
Dead Rising 85%
Lost Planet 80%
Bioshock 95%
Crackdown 83%
Madden NFL 08 83%
Project Gotham Racing 3 89%
Perfect Dark Zero 81%
Tom Clancy Ghost Recon Advanced Warfighter 2 87%
Need for Speed: Most Wanted 83%
Need for Speed: Carbon 78%
Tom Clancy Splinter Cell: Double Agent 85%
Guitar Hero III: Legends of Rock 86%
Pro Evolution Soccer 6 79%
Dead or Alive 4 86%
Joshua, what is the Europe PS3 sales trend like ?