snippetexpressingthreaddirection said:
is the only one i would consider worthy of being mentioned.
The bold is why the last page and a half of exchanges is worthless -- the big "
I" when none of
I count. Sorry, you don't!
Debating why the other guys
unproven exclusives suck more, will sell less, and move fewer units is like fighting over whose make believe friend is bigger.
For an NPD thread it would be fairly relevant of the games in discussion were some known quantity with a proven track record of market impact and up/down swing. A franchise like Madden, MGS, Halo, FF, and whatnot.
But debating the sales impact/console movement of L4D, LBP in this deterministic ways is like pissing into the wind and I am sure most of us aren't enjoy the mist. No doubt games like Little Big Planet, R&C, Banjo, VP, etc broaden the market, that is a valid NPD point. Examining the sales of former titles in the franchise or sales of games in general in the genre at said console price points is another worthy NPD discussion. The impact of broadening of the software appeal in conjunction with price points and potential impact on NPD numbers based on console movement during price reductions would be interesting.
Yet whoever tossed out LBP against Gears of War 2 has no concept of market analysis or the point of these threads. LBP is a huge unknown in terms of genre, IP strength, market appeal, and the quality / polish of the finished product. It may end up being the best thing since sliced bread and become this generations GTA/Halo/Sims. Or it could be misshandled in marketing (Sony has done this with quite a few titles), confuse reviewers (unique games have a problem resonating with reviewers at times), take too long to hook consumers (you got 5 minutes to wow the consumer into a purchase), be rushed out the door (Sony has done this as well), or any other miriad of issues.
Comparing this to a title that has moved console units, is one of the best selling new IPs ever, one of the top 5 selling next gen titles, so on and so forth isn't fair to LBP nor to GeoW2. No one knows if GeoW2 tapped its market (look at how Halo sales continue to increase with each itteration) and no one knows how it is going to be received. We can make some ballpark guesses at least, based on NPD data, reviews of the former title (and comparing issues vs. what is known to have been fixed), previews, market placement, and so forth.
But this thread has essentially broken down into, "The games on my favorite console are more important than the games on your favorite console because I think my games have more appeal."
That is exactly what you guys sound like and this has nothing to do with NPD!!
For the record, if LBP sold 50% as many titles as Gears of War 2 did and inches Sony closer to MS's 2006 (let alone 2007) holiday console unit sales compared to where they were last year LBP will have been a SMASHING success. It doesn't need to top Gears of War (circa 2006) to be a vitally important title or a huge success. Those trying to set it up against GeoW2 (or GeoW1) and how it will move more units (HW and/or SW) are really farting into the wind as you have nothing to base these things on and are setting up LBP for failure because very, very few titles ever reach the success GeoW1 did in terms of new IPs. And this includes many amazing titles. GeoW1 was at the right place, right time when the market was smaller, more impressionable, and catered to a huge demographic: gamers who like shooters and gore and dieing for the next big shooter to evolve the genre and validate their console purchase with pretty graphics and features. It had unbelievable marketing behind it as well. It is now an established IP and seeing as GeoW2 is a more feature rich game, is well known with huge marketing behind it, and the centerpiece of MS's fall lineup and catering to a huge demographic of shooter fans (look how popular the genre is on XBL and how GeoW1 still ranks in the top 10 every week) as well as upcoming price drops for the holidays and I think this discussion is crazy! We know GeoW2 is going to be a big seller in spite of how much it progresses over the first; as gamers we can hope LBP turns out as hyped (we don't know yet) and that it moves the market toward this sort of collaborative, user defined game experience. People are moving that way (Forge in Halo 3, full map editor in the console version of Far Cry 2, etc) and LBP could be a vital title to evolve the market. Or it could flop and/or Sony could really screw up the marketing.
But it seems some of you are using the NPD thread as a console wars thread instead of an oppurtunity to look at the sales picture, both big and small, and how it affects the industry from fiscal and creative standpoints. It is like the poster on page 1 or 2 who was calling 7M unit sales disparity "close" or another who was trying to project attach rate, via install base ratios, as relevant to software sales strength. We all make mistakes but these threads have become VERY devoid of actual analysis based on what is know and more of an emphasis now on what one wishes to happen.
/rant