I'd say MS has sold far more standalone Kinects then bundles. Total X360 sales were ~3 million in these two months in the US, but they've shipped 8 million Kinects, there's a good chance more than 50% of them were sold separately, to existing 360 owners.
No, the key here is that in the eye of the general public, Kinect is new and interesting, an experience unlike anything else, whereas Move is just a Wii re-hash (technical details aside).
Very true, didn't even consider all of that.
Didn't realize how many times I used market in that quote, posting while working FTL
Kinect has already reached a critical mass where it's worth investing serious money into a groundbreaking title that leverages the system's unique abilities, because the first few publishers to do this are going to score some serious sales.
I expect big things, especially after looking at the underground development going on with the hacked systems on the PC. The possibilities are incredible, there's a whole new field of gameplay mechanics to invent and explore. I'd be disappointed if this potential remains untapped.
While I agree, I'm also hesitant to be so hopeful for ground breaking games being developed for Kinect. Wii has shown that good sales does not translate into big budget 3rd party support (or success).
I too would like to see games created outside of the box formed from years of developing games with a standard controller in mind. However again I question if publishers will be willing to make such investments this late in the gen where new ideas and IP usually gather bigger attention during the beginning of a new generation of consoles. Then again, I guess the Kinect/slim release can be seen as a re-launch of sorts for the 360.
We shall see.
Also, the success poses an interesting dilemma for MS. Should they release the Xbox3 with Kinect, or keep it as an accessory?
Bundling it with all consoles means they really have to work hard on the pricing, but keeping it separate means a good chance of reduced developer support...
I honestly think it would be foolish not to have it standard. I don't see the shift between this gen to the next turning out to be as expensive as the xbox to the 360. This can be especially true when you consider how long this generation may last. The longer this gen lasts, the cheaper the jump could be next gen. With this in mind, I hope they use the (even slight) breathing room in cost and just make Kinect standard.
Edit:
I think another equally interesting dilemma for both MS and Ninty is to see what type of "hook" they can develop for the next gen to attract the masses or "casual" market. The Wii, and now Move, have shown that the same concept with prettier graphics is not enough to win over the mindshare of these types of gamers. Core gamers and early adopters will be there day one for sure, but what will they introduce next gen to make these people let go of the Wii/Kinect/Move they may already own this gen.
It's late and hard for me to put my thoughts into words, but I think you get the idea.