NPD December 2009

I don't understood the success of the wii, really. I think it is the best selling console with the worst line up of the videogames history. Meh.
 
Last edited by a moderator:
The sales pattern is similar to Cod4 numbers, as in 360 version is more front loaded but after a couple of months the split becomes in line with respective userbases.

Thanks. Maybe you (or anyone else) has a clearer grasp on this but ignoring the "exclusive DLC" factor which didn't play in CoD4 I think, is this a symptom of the XBOX userbase being more multiplayer-friendly where buying early is an advantage versus the PS3 being more singleplayer-friendly where when you buy doesn't influence the gameplay?
 
Thanks. Maybe you (or anyone else) has a clearer grasp on this but ignoring the "exclusive DLC" factor which didn't play in CoD4 I think, is this a symptom of the XBOX userbase being more multiplayer-friendly where buying early is an advantage versus the PS3 being more singleplayer-friendly where when you buy doesn't influence the gameplay?
Or the PS3 users also having Uncharted 2 to play countless multiplayer games as well.
 
If Nintendo's numbers drop by 50% from here on, they're still making a ton of money. I'm pretty confident they'll be able to keep selling at a good rate, all while making big money. How many have they sold world wide? 50 million? They're in a great spot. At some point it'll hit $100 and it'll sell like wildfire.

Making money is important, but it can't be the only factor. Nintendo made money during the GCN years too, they weren't that happy about it. They also have guidance numbers to meet. Again, look at what Iwata has said this year. He wasn't too happy about what was going on, it's strange to argue that everyone else should be satisfied.

Also, I really doubt the Wii will drop to $100 anytime soon, partly because I don't think price is a major barrier. The $50 price drop this year didn't do huge things for the Wii on its own.
 
I'm sure they weren't happy they slipped so far, but they're still making huge money and outselling the competition. I'm sure they have to work hard to keep the sales up, but I wouldn't say anything about their strategy is risky.
 
Not to mention how Bungie has made some pretty funky achievments that require a ton of online Firefight playtime to get... I've seen a lot of people organizing sessions at various places.
 
Hum and you think Xbox owners don't play ODST? I mean it's the third best seller for this fall if we ignore nintendo/Wii titles.
Isn't ODST's multiplayer the same as Halo 3 + DLC maps? I mean it's the same H3 that they've been playing for a while, not a brand new game to steal their attention.
However, I interpret Wii's massive sales success as further delaying the next gen. My bet's now on no sooner than 2013.
 
I'm sure they weren't happy they slipped so far, but they're still making huge money and outselling the competition. I'm sure they have to work hard to keep the sales up, but I wouldn't say anything about their strategy is risky.

How is relying on a single title to buoy them for a whole year not risky? Nintendo has a better hit-making streak than anyone else, but they're not infallible. What if NSMB Wii really isn't enough to push sales past march, and then they're back to a slump? Again, I have to highlight that they're not happy the way 2009 went. Your 'at least they're making money' isn't really a valid counter-argument to their disappointment with the way things went.
 
Thanks. Maybe you (or anyone else) has a clearer grasp on this but ignoring the "exclusive DLC" factor which didn't play in CoD4 I think, is this a symptom of the XBOX userbase being more multiplayer-friendly where buying early is an advantage versus the PS3 being more singleplayer-friendly where when you buy doesn't influence the gameplay?

If I had to guess, I'd say it's probably because Live and demographic difference. The problem however, is that there aren't many multiplatform games that show up on NPD for more than one month so it's somewhat difficult to generalize.
 
Well, on top of the usual sports and music games, they should have No More Heroes 2, Red Steel 2, Epic Mickey, Mario Galaxy 2, a new Zelda game, a new Trauma Center game, Metroid: The Other M, Lego Harry Potter, Monster Hunter. There should be plenty of games to keep the platform active. I'm sure I'm ignoring casual games that I don't know anything about.

People have been doomsaying the Wii since it came out. They always say, there's no lineup so the platform is going to die. So far, it's been very far from true.

I'm sure the reduced profits is something Nintendo didn't want to see, but they are running WAY above their own expectation on the platform. I don't think they saw themselves in this position when they launched the platform.
 
However, I interpret Wii's massive sales success as further delaying the next gen. My bet's now on no sooner than 2013.

to me that is no delay. I believe it has been established for a while now that we will not see a new console (from Sony or MS) until at least 2013. (unless we count Natal which launches in 2011). MS appears focused on continuing to update LIVE and add to the value of the current hardware.

I do however, now see Wii being able to milk this run for longer than I expected. They will have to work awfully hard to replicate any form of this success in the next generation. My opinion of their situation is they are currently selling to people who keep their consoles for 10+ years and do not respond to graphical upgrades..
 
Last edited by a moderator:
Isn't ODST's multiplayer the same as Halo 3 + DLC maps? I mean it's the same H3 that they've been playing for a while, not a brand new game to steal their attention.

ODST has a new mode called firefight which is the best implementation of the horde-style endurance gameplay from what I've heard. Basically endless waves of enemies with increasing difficulty.
ODST also has at least a few new tricks on top of the basic Halo3 gameplay, like health packs, better pistol, at least one new enemy (I dunno if Engineers are in Firefight though)...
 
Well, on top of the usual sports and music games, they should have No More Heroes 2, Red Steel 2, Epic Mickey, Mario Galaxy 2, a new Zelda game, a new Trauma Center game, Metroid: The Other M, Lego Harry Potter, Monster Hunter. There should be plenty of games to keep the platform active. I'm sure I'm ignoring casual games that I don't know anything about.

That's not the point. It's not whether games are coming out. This year was pretty good for games, it didn't do much for sales. None of the titles you mention except maybe for Epic Mickey (which to me is a huge unknown) is that huge, there's no reason to assume they'll push hardware significantly. Sure, all of the main franchises will do well (maybe Metroid not so much), but Zelda and SMG aren't even remotely as successful as NSMBW or MKW.

People have been doomsaying the Wii since it came out. They always say, there's no lineup so the platform is going to die. So far, it's been very far from true.

Who's talking about dying? There's no dichotomy here, there's more gradations than 'making money' and 'dying'.

I'm sure the reduced profits is something Nintendo didn't want to see, but they are running WAY above their own expectation on the platform. I don't think they saw themselves in this position when they launched the platform.

They didn't, in more ways than one. One assumes that after Holiday 2007 and early 2008 they didn't think that in 2009 their sales would be slumping. Expectations work both ways.
 
The Wii did slow down this year, though. Nintendo's strategy of relying on enormous blockbusters is risky and far from foolproof -- 2008 had AC Wii and Wii Music, and neither really pushed hardware for 2009. We also have to see how long NSMB Wii keeps sales up.
You're only focusing on NSMB Wii, but I don't think you can ignore Wii Sports Resort and Wii Fit Plus as selling systems either so Nintendo didn't just bet on a single game last year. And doom and gloom about Wii's 2010 seems really misplaced when Nintendo's already announced SMG2, Metroid: Other M, and Zelda for this year. Not to mention I'm sure Nintendo has something 'new' in store for new and casual gamers.

I also fail to see how this is any different than Microsoft or Sony? They just aren't nearly as good at it as Nintendo, but this is offset with better third-party support and the few mega blockbusters from third-parties like Modern Warfare.
 
ODST has a new mode called firefight which is the best implementation of the horde-style endurance gameplay from what I've heard. Basically endless waves of enemies with increasing difficulty.
ODST also has at least a few new tricks on top of the basic Halo3 gameplay, like health packs, better pistol, at least one new enemy (I dunno if Engineers are in Firefight though)...
Still a far cry from having a complete new game with a much longer campaign with brand new multiplayer modes though.
 
Bad call... :LOL:

Anyway I just wanted to point out the UC2 as a masterpiece as it is not the magic bullet in any conversation, in regard to its sales and to the ps3 user-base it can't use as a argument in the discussion at hand. On top of It MW2 is out played if not by ODST by Halo3 and CoD 4mw.

The list is for all of 2009, MW2 only had 50 days to generate all those UU's, which is very impressive. And way above ODST which had about 80 days or so. Here's a weekly Live chart for the week of December 14th:
http://majornelson.com/archive/2009/12/22/live-activity-for-week-of-dec-14th.aspx

ODST is nowhere to be found.
 
Back
Top