He says that Trico's disobedience is deliberate, not causing player's frustration. Just like musicians who produce slow music don't do it with the intention of stressing those who like hard rock, lol.
Define constantly. If the game has rules which the player needs to understand in order to avoid "disobedience" then it is not constantly
If such rules exist I'd like to see them in action.
Realistic animal AI=Bad design?
No.
Does the AI always disobey the boy's commands?
No.
Express my opinions / observations.
You are trying to tell people that the game design is bad which means the game sucks
I think the game has it's flaws, not that it sucks. Extremism is bad
You are trying to convince people who ENJOY the game and do NOT find it frustrating, that the game is frustrating. Do you understand that?
Not at all. Although the notion of universal praise by its players is factually wrong as exemplified by the videos I posted.
Its part of the whole experience. Why should it be dismissed completely?
Should it be dismissed completely?
Except that isn't what I said. You can train an animal but the training isn't absolute.
I'm talking about Trico's AI, not real life animals.
I don't disagree with that. That doesn't make for bad game design though. It's the very basis for good AI in many games, like shooters for example.
You can't please all gamers. What some players get frustrated with (lacking patience perhaps), others will love.
If it gets in the way of the player's enjoyment and progression, it is.
To be fair on your detractors, you argument is a bit all over the place and you are implying anyone who likes the game is an idiot.
When did I imply such a thing? My argument isn't all over the place. It's very clear: forcing the player to rely on a non-deterministic AI to progress is bad design since it replaces player agency with randomness.
Missing the argument. As above, Ueda isn't trying to please everyone on the planet. His choices for game design are for his audience. The fact players (not all of them) are loving Trico means his choices were correct for them. He could have changed the design so Trico was an obedient as a robot and others would like it more then, but those who like the present design would dislike it. Some gamers lie fast-paced twitch shooters. Others playing the same game would say they'd rather it was slower and more tactical. If the designers were to change the game to make it slower and more tactical, they gamers who like the fast, twitch shooter would complain. Pick your audience and make the best game for them (in Ueda's case, make the game he wants to make and the audience will be whoever likes it!).
That's just a cop out. By that logic no bad games exist, since if anybody dislikes them it simply means that they're not the intended audience.
Criticism perfectly allowed. The suggestion was to spin off this discussion to keep the game discussion focussed and the particulars of AI and game design here. Comments like these only encourage a less constructive response and discussion.
Well his argument there was to create another thread to discuss the generalities of game design, not the particulars of this game.
Very wrong. When you control a player character, they do exactly what you input, one to one. Agro instead takes a suggestion from the reins but may do his own thing, like a real horse. Like a real animal which is what Ueda was trying to simulate. Also like Agro -
He misbehaves..
Agro's behavior is completely deterministic. Its reactions to environmental obstacles are 100% predictable. Wander "misbehaves" as well. Try to make him run off a cliff and it will disobey you.
That's arrogant, that anyone who disagrees with you is a blind fanboy. Why can you not accept that Trico is a perfectly legitimate game design, just not one that appeals to you nor everyone? Why is everyone who says they like Trico a liar or delusional because they have different tastes to you?
I disagree with the position: "it's perfect, you just don't get it". How did you interpret that as me calling everybody who disagrees with me "a blind fanboy", "liar", "delusional" is beyond me.
At first I felt the others were being hard on you, but now I'm with them and think you suck too, for your very sucky attitude and narrowmindedness.
"I think this game has some flaws".
"You suck!"
Very nice.
And since everybody is hellbent in hating me might as well throw another stick into the fire
:
HDR post-processing received a massive downgrade from it's initial 2009 trailer (not the leaked one). I remember being impressed with it backed then since only Halo 3 was anywhere near close to that level of realism:
Tone mapping was more realistic and the bloom had a longer tail. Now it looks clipped: