a lot of people would be eating their words right about now heh
Deadmeat said:GameCube Turbo would be considered a faster version of current GameCube, not a next-generation machine with new capabilities. It may even come as an upgrade to base GameCube. Like Iwata pointed out, GameCube failed not because its hardware sucked, but because of delays and poor marketing. Reinventing the wheel to follow the others with deeper pocket does not solve the real problem of Nintendo console business.What in the world are you talking about Deadmeat? There is no successor to the GC. Yamauchi said so himself!!
Considering the situation Nintendo is in, the GameCube Turbo makes a perfect sense... A GameCube Turbo with 1.5 Ghz CPU, a 500 Mhz Flipper2, and 256 MB of System RAM will do very well in graphics department. Maximum bang for minimum investment.
Teasy said:a lot of people would be eating their words right about now heh
Not a lot of people really, just you and Almasy
Deadmeat said:You people do not understand Iwata's intentions.
Iwata understands that Nintendo cannot outspend SCEI and MS to obtain the most powerful state-of-art semiconductor devices, so Nintendo is trying to compete through product differenciation instead of direct competition. Since Nintendo has no intention of competing with SCEI and MS on performance numbers to begin with, why would they be blowing a couple billion on totally new architecture????
Even MS is trying to cut cost whereever they could, only SCEI is free from this cost constraints and is trying to justify its alleged 700 Euro launch price by turning PSX3 into "All-in-one Wonderbox".
Teasy said:Almasy
Firstly a lot of what was said has only been Nintendo's philosophy since a while after GC was launched, not before. So no your mis-remembering if you think this was exactly Nintendo's stance before GC launched. Secondly the only person calling this a new direction is the article writer, not Nintendo AFAICS. So stop bashing Nintendo for something they haven't said.
Considering the situation Nintendo is in, the GameCube Turbo makes a perfect sense... A GameCube Turbo with 1.5 Ghz CPU, a 500 Mhz Flipper2, and 256 MB of System RAM will do very well in graphics department. Maximum bang for minimum investment.
jvd said:If nintendo can again launch a system with comparable graphics with out the extras that ms and sony put in the system like usb and firewire ports and launch it for up to a 100$ less that is a great direction
Deadmeat said:Considering the situation Nintendo is in, the GameCube Turbo makes a perfect sense... A GameCube Turbo with 1.5 Ghz CPU, a 500 Mhz Flipper2, and 256 MB of System RAM will do very well in graphics department. Maximum bang for minimum investment.
V3 said:...And each pair can drive a screen and Nintendo bundle 3, 20" screens with N5. Surround gaming that no other consoles offer...
At least developer experiences do not goto waste on faster hardware. Old code can be recycled as well. Since it is often the memory size that restricts what can be done in terms of graphics, moving to 256 MB alone will be a big help.You Know that to make Flipper/Gekko higher clock compliant , you 'll need to redesign them, those are not nintendo products, so they will have to pay Ati and Ibm to do some "useless" efforts to beef up those chips...
Three 20" screens the cheaper 20" LCD is around 1000$.
I hope this was some kind of jokes that was related to the DS
Sonic said:This news dissapoints me. Nintendo is taking the safe risk if this if the PR talk proves to be anything solid to go on. I am hoping Nintendo will try to grab back lost marketshare and compete directly with Sony and Microsoft. I will not comment on this as I have made my views known in the past. I will comment further if there is anything revealed at E3 on Nintendo's next gen plans. Until then I will remain silent.
think nintendo should release some kind of homebrew kit with their next system. It should sell for like $100-$150, include some dev software(maybe even a primitive game engine and some stuff to use) and a harddrive and keyboard, and people could go online and download each other's stuff. It wouldn't help the sales of the system just for that, but it would give the system a bit more...hardcore reputation or something and help a bit, plus homebrew stuff could keep nintendo's customers busy whiel they're waiting for the next nintendo game to come out. Hey, maybe it could even support mods!
http://www.reuters.com/newsArticle....storyID=3819632
IBM Builds Supercomputer Based on Gaming Chip
Fri November 14, 2003 12:01 AM ET
SAN FRANCISCO (Reuters) - IBM Corp. (IBM.N: Quote, Profile, Research) said on Friday that it has built a supercomputer the size of a television based on microchip technology to be used in gaming consoles due out next year.
IBM said the supercomputer, which can perform two trillion calculations per second, is a small-scale prototype of the Blue Gene/L supercomputer that it is building for the Lawrence Livermore National Laboratory in California.
The computer made it onto the Top 500 supercomputer list, which is compiled by a member of the University of Tennessee's computer science department.
IBM vice president of technology and strategy Irving Wladawsky-Berger said that the supercomputer used 1,000 microprocessors that are based on PowerPC microchip technology. The PowerPC chip is currently used in Apple Computer Inc. (AAPL.O: Quote, Profile, Research) computers.
It is also the technology that will be the foundation of the next generation of gaming consoles from Nintendo Co. (7974.OS: Quote, Profile, Research) and Sony Corp. (6758.T: Quote, Profile, Research) , which IBM is working on, he said.
He said the chips were less expensive and consumed less power than traditional microprocessors, making it possible to pack the same amount of computing power into a smaller space. Producing the chips in volume for gaming will help offset the costs of building supercomputers.
Dave is the journo so I let him to the real reporting but there were a few things that caught my eye/ear. As a non-NDA event the presentations were public infomation (of course, any gossipping over a pint isn't for public consumption ).
ATI gave some infomation on video cards market pentration data, and had a quick gloat about being in both Microsoft's and Nintendo's next gen console, no real info on them (obviously) except for one tiny snippet, that we should expect at least Dx9 level shaders on both. Wether or not its the same basic core being used in both they didn't say.
Press Release Source: ATI Technologies Inc.
ATI Announces Technology Development Agreement with Nintendo
Tuesday March 4, 6:38 am ET
MARKHAM, Ontario--(BUSINESS WIRE)--March 4, 2003--ATI Technologies, Inc. (NASDAQ:ATYT - News; TSX:ATY.TO - News), a world leader in the design and manufacture of innovative 3D graphics and digital media silicon solutions, announced today that it has entered into a technology development agreement with Nintendo Co., Ltd. Under the agreement, ATI and Nintendo are developing technologies for use in Nintendo products. No other details regarding the nature of this agreement are being made available at this time.
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"ATI has had an excellent relationship with Nintendo for many years," said David Orton, President and Chief Operating Officer, ATI Technologies Inc. "We are pleased to enter into this major technology development agreement with Nintendo."
Nintendo is all talk these days. Where's the games? On Xbox we've had Ninja Gaiden and Splinter Cell: PT already, with Rallisport 2 and Sudeki right around the corner. The Cube managed to squeak out a 5 year old port. Big deal.
Li Mu Bai said:What is it that you people such as DM & Almasy do not understand? Beefed up or turbo Gamecube?