"Nintendo's New Direction"

I agree with Alamasy. Too bad we don't have an archive of the old boards here pre Christmas-2001, a lot of people would be eating their words right about now heh.
 
Re: ...

Deadmeat said:
What in the world are you talking about Deadmeat? There is no successor to the GC. Yamauchi said so himself!!
GameCube Turbo would be considered a faster version of current GameCube, not a next-generation machine with new capabilities. It may even come as an upgrade to base GameCube. Like Iwata pointed out, GameCube failed not because its hardware sucked, but because of delays and poor marketing. Reinventing the wheel to follow the others with deeper pocket does not solve the real problem of Nintendo console business.

Considering the situation Nintendo is in, the GameCube Turbo makes a perfect sense... A GameCube Turbo with 1.5 Ghz CPU, a 500 Mhz Flipper2, and 256 MB of System RAM will do very well in graphics department. Maximum bang for minimum investment.

1.5 ghz cpu would put them well on the bottom for cpu power.
And please, a 500 mhz 4 pipe design when ati could very well be releasing a 600mhz 16 pipe design in a month or two? And it's be suicide to release a new system that didn't support at least ps2.0. Well, imo anyhow, pixel shaders are one of the main things seperating gamecube's graphics from xbox's.

I think nintendo should release some kind of homebrew kit with their next system. It should sell for like $100-$150, include some dev software(maybe even a primitive game engine and some stuff to use) and a harddrive and keyboard, and people could go online and download each other's stuff. It wouldn't help the sales of the system just for that, but it would give the system a bit more...hardcore reputation or something and help a bit, plus homebrew stuff could keep nintendo's customers busy whiel they're waiting for the next nintendo game to come out. Hey, maybe it could even support mods!
 
...

You people do not understand Iwata's intentions.

Iwata understands that Nintendo cannot outspend SCEI and MS to obtain the most powerful state-of-art semiconductor devices, so Nintendo is trying to compete through product differenciation instead of direct competition. Since Nintendo has no intention of competing with SCEI and MS on performance numbers to begin with, why would they be blowing a couple billion on totally new architecture????

Even MS is trying to cut cost whereever they could, only SCEI is free from this cost constraints and is trying to justify its alleged 700 Euro launch price by turning PSX3 into "All-in-one Wonderbox".
 
Teasy said:
a lot of people would be eating their words right about now heh

Not a lot of people really, just you and Almasy :LOL:

Uh huh.

*has a flashback of Nintendo fans flapping about Mature titles this, third party titles that, circa 2001*

Fans need something to cling on to.
 
Re: ...

Deadmeat said:
You people do not understand Iwata's intentions.

Iwata understands that Nintendo cannot outspend SCEI and MS to obtain the most powerful state-of-art semiconductor devices, so Nintendo is trying to compete through product differenciation instead of direct competition. Since Nintendo has no intention of competing with SCEI and MS on performance numbers to begin with, why would they be blowing a couple billion on totally new architecture????

Even MS is trying to cut cost whereever they could, only SCEI is free from this cost constraints and is trying to justify its alleged 700 Euro launch price by turning PSX3 into "All-in-one Wonderbox".

I dunno, they've done pretty well with all their previous systems as far as power goes. NES would have been overpowered by something sony or microsoft made, but SNES was pretty much set, and so was n64(though nothing would have stopped them from buying even more powerful sgi hardware), and gamecube did pretty well power wise while managing to be cheap. Compared to what was available when it was released, nintendo has always had the most powerful system, or very close to it.
 
Teasy said:
Almasy

Firstly a lot of what was said has only been Nintendo's philosophy since a while after GC was launched, not before. So no your mis-remembering if you think this was exactly Nintendo's stance before GC launched. Secondly the only person calling this a new direction is the article writer, not Nintendo AFAICS. So stop bashing Nintendo for something they haven't said.

This is all before GCN was launched:

- Miyamoto claimed about a "grown up" Mario or something of the sort. Bought Retro and contracted SK to make exclusive, mature games for them. Nintendo promised more mature titles on GCN.

- Nintendo kept going on and on about ease of development.

- They promised better third party support.

- Obviously Nintendo offloaded the creation of GCN before it was launched.:p

- They clamored about making hardware by polling developers what they would need to create quality titles. They have maintained the "quality gameplay" philosophy for years.

Sooo....looking at that, I`d say that my comments are based very much on reality.:)

Although it IS funny to hear Deadmeat acknowledge the existance of a new console from Nintendo. I thought he declared there would be none, so I was pretty worried.

His confirmation on PS3´s price keeps me awake at night, though, especially when he was so accurate when he said PS2 would flop. :(
 
Considering the situation Nintendo is in, the GameCube Turbo makes a perfect sense... A GameCube Turbo with 1.5 Ghz CPU, a 500 Mhz Flipper2, and 256 MB of System RAM will do very well in graphics department. Maximum bang for minimum investment.

That's not too bad of an idea. Both Gekko and Flipper are very small chips even on 180nm process. They can certainly pack 4 Gekko & Flipper pairs into one chip on smaller process. And each pair can drive a screen and Nintendo bundle 3, 20" screens with N5. Surround gaming that no other consoles offer, and add more interesting features on top of it.

This way R&D would mostly goes into clockspeed improvement and process shrink. Tools would roughly be the same.
 
jvd said:
If nintendo can again launch a system with comparable graphics with out the extras that ms and sony put in the system like usb and firewire ports and launch it for up to a 100$ less that is a great direction

I don't think a iee 1394 port and 2 Usb wil save the 300$ between a 399$ price and a 99$ price ;)

Back on topic i just think that Nintendo is just preparing people about the fact that they can't handle a "front attack" on the power processing side.
They may have something powerfull enough to do the trick.....but maybe they don't, and when i read all the latest statements from nintendo , i think that even itawa doesn't know what the future brings, but he keeps on playing low profile; if the N5 rocks(always on the "power processing" side) then it's all good , but if it's (really , i mean noticeably) underpowered compared to the PS3/XboxNext then they 'll say , that's "their philosophy" , gameplay first , technique 's only here to serve gameplay etc...(I don't disagree with that vision by the way...but as a tech fan , i want it all :LOL: )
 
Deadmeat said:
Considering the situation Nintendo is in, the GameCube Turbo makes a perfect sense... A GameCube Turbo with 1.5 Ghz CPU, a 500 Mhz Flipper2, and 256 MB of System RAM will do very well in graphics department. Maximum bang for minimum investment.

You Know that to make Flipper/Gekko higher clock compliant , you 'll need to redesign them, those are not nintendo products, so they will have to pay Ati and Ibm to do some "useless" efforts to beef up those chips...
It will definitely be cheaper to buy new Parts with that same budget , and those parts will outperform the beefed Flipper/gekko couple.

V3 said:
...And each pair can drive a screen and Nintendo bundle 3, 20" screens with N5. Surround gaming that no other consoles offer...

Three 20" screens :oops: the cheaper 20" LCD is around 1000$.
I hope this was some kind of jokes that was related to the DS :D
 
This news dissapoints me. Nintendo is taking the safe risk if this if the PR talk proves to be anything solid to go on. I am hoping Nintendo will try to grab back lost marketshare and compete directly with Sony and Microsoft. I will not comment on this as I have made my views known in the past. I will comment further if there is anything revealed at E3 on Nintendo's next gen plans. Until then I will remain silent.
 
...

You Know that to make Flipper/Gekko higher clock compliant , you 'll need to redesign them, those are not nintendo products, so they will have to pay Ati and Ibm to do some "useless" efforts to beef up those chips...
At least developer experiences do not goto waste on faster hardware. Old code can be recycled as well. Since it is often the memory size that restricts what can be done in terms of graphics, moving to 256 MB alone will be a big help.
 
Three 20" screens the cheaper 20" LCD is around 1000$.
I hope this was some kind of jokes that was related to the DS

Those are quality screen and price at premium ;). For N5, they just need 640x480 screens. Besides, prices are going down really quick, the only reason they're expensive was only because of low yield. If they save elsewhere on the consoles, surround gaming is a very big advantage, compare to few millions extra FLOPS. Features that are visible, are far more advantageous.

It just need to be easily folded away for easy storage, for the japanese market.
 
Sonic said:
This news dissapoints me. Nintendo is taking the safe risk if this if the PR talk proves to be anything solid to go on. I am hoping Nintendo will try to grab back lost marketshare and compete directly with Sony and Microsoft. I will not comment on this as I have made my views known in the past. I will comment further if there is anything revealed at E3 on Nintendo's next gen plans. Until then I will remain silent.

I´ve had the impression that Nintendo has been trying to diferentiate their console from the competition to maximize profits rather than competing head on against their cometition. This has been their direction for some time, and seems it will continue with N5.

I think this will shrink their userbase even more next gen, but that doesn´t seem to bother them since profits are their main concern above anything else. Competing head on equals big monetary investments, something that Nintendo seems determined to avoid.
 
I have three comments to make about this tread.

1. I think you are taking Deadmeats comment about the overclocking a little to far, I sure he knows it can't be done... I hope.

2. Deadmeat your funny... but for all the wrong reasons.

3.
think nintendo should release some kind of homebrew kit with their next system. It should sell for like $100-$150, include some dev software(maybe even a primitive game engine and some stuff to use) and a harddrive and keyboard, and people could go online and download each other's stuff. It wouldn't help the sales of the system just for that, but it would give the system a bit more...hardcore reputation or something and help a bit, plus homebrew stuff could keep nintendo's customers busy whiel they're waiting for the next nintendo game to come out. Hey, maybe it could even support mods!

It would be kinda cool and we know that some people will go for it just like they did for Sony's Net yarose machine all those years ago. They could also put Linux packaged with it, that would be nice as well.
 
What is it that you people such as DM & Almasy do not understand? Beefed up or turbo Gamecube? Out of your plethora of ignorant posts regarding the Cell DM, this ranks towards the very top. A few irrefutable facts, perhaps you chose to overlook. Regarding processors & IBM:

http://www.reuters.com/newsArticle....storyID=3819632

IBM Builds Supercomputer Based on Gaming Chip
Fri November 14, 2003 12:01 AM ET

SAN FRANCISCO (Reuters) - IBM Corp. (IBM.N: Quote, Profile, Research) said on Friday that it has built a supercomputer the size of a television based on microchip technology to be used in gaming consoles due out next year.

IBM said the supercomputer, which can perform two trillion calculations per second, is a small-scale prototype of the Blue Gene/L supercomputer that it is building for the Lawrence Livermore National Laboratory in California.

The computer made it onto the Top 500 supercomputer list, which is compiled by a member of the University of Tennessee's computer science department.

IBM vice president of technology and strategy Irving Wladawsky-Berger said that the supercomputer used 1,000 microprocessors that are based on PowerPC microchip technology. The PowerPC chip is currently used in Apple Computer Inc. (AAPL.O: Quote, Profile, Research) computers.

It is also the technology that will be the foundation of the next generation of gaming consoles from Nintendo Co. (7974.OS: Quote, Profile, Research) and Sony Corp. (6758.T: Quote, Profile, Research) , which IBM is working on, he said.
He said the chips were less expensive and consumed less power than traditional microprocessors, making it possible to pack the same amount of computing power into a smaller space. Producing the chips in volume for gaming will help offset the costs of building supercomputers.

Now regarding GPUs, remember this from Deano Carver?:

Dave is the journo so I let him to the real reporting but there were a few things that caught my eye/ear. As a non-NDA event the presentations were public infomation (of course, any gossipping over a pint isn't for public consumption ).

ATI gave some infomation on video cards market pentration data, and had a quick gloat about being in both Microsoft's and Nintendo's next gen console, no real info on them (obviously) except for one tiny snippet, that we should expect at least Dx9 level shaders on both. Wether or not its the same basic core being used in both they didn't say.

As well as something more "official" for you, the 1st announcement:

Press Release Source: ATI Technologies Inc.


ATI Announces Technology Development Agreement with Nintendo
Tuesday March 4, 6:38 am ET


MARKHAM, Ontario--(BUSINESS WIRE)--March 4, 2003--ATI Technologies, Inc. (NASDAQ:ATYT - News; TSX:ATY.TO - News), a world leader in the design and manufacture of innovative 3D graphics and digital media silicon solutions, announced today that it has entered into a technology development agreement with Nintendo Co., Ltd. Under the agreement, ATI and Nintendo are developing technologies for use in Nintendo products. No other details regarding the nature of this agreement are being made available at this time.
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"ATI has had an excellent relationship with Nintendo for many years," said David Orton, President and Chief Operating Officer, ATI Technologies Inc. "We are pleased to enter into this major technology development agreement with Nintendo."

You know all of this. As well as the ATi West Coast team is developing the new GPU. (where most of Art-X still reside) Why post such foolish statements then?
 
New direction. LOL. They said the same thing before riding into the holidays with Pac-Man and Mario Kart. Nintendo is truly clueless about how to appeal to anyone that is not a hardcore gamer or under the age of 12. THAT is the big problem they need to solve.

It's interesting that they also claim that others (Sony/MS) are obsessed with technology when Nintendo is quickly becoming ridiculous with all their gadgets GBA SP, DS, secret Cube-add-on, GBA link gimmick which means I can't play some of the newer games without a GBA.

Nintendo is all talk these days. Where's the games? On Xbox we've had Ninja Gaiden and Splinter Cell: PT already, with Rallisport 2 and Sudeki right around the corner. The Cube managed to squeak out a 5 year old port. Big deal. I haven't bought a Cube game since Zelda: WW. It's ridiculous.
 
Johnny Awesome

Where do you see Nintendo saying anything about a "new direction"?

Nintendo is all talk these days. Where's the games? On Xbox we've had Ninja Gaiden and Splinter Cell: PT already, with Rallisport 2 and Sudeki right around the corner. The Cube managed to squeak out a 5 year old port. Big deal.

MS only managed to squeeze out a game that's also on PC (yet again) and a game with a terrible camera, big deal. See Johnny, its very easy to reduce a game to the worst possible description in order to troll.

MGS is a bigger deal to me then Ninja Gaiden and as I said I can play Pandora Tomorrow on my PC.
 
Li Mu Bai said:
What is it that you people such as DM & Almasy do not understand? Beefed up or turbo Gamecube?

Hey, that went too far...insulting me is one thing, but typing my name along with Deadmeat´s?! :(

I was just proving you wrong when you said Nintendo was heading in a new direction (they obviously haven´t), but I´ve never, EVER denied the existence of a new console from Nintendo. I´d have to be crazy (or Deadmeat) to state something like that.
 
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