Given Switch hardware, how much optimization would be required to make room for aa and what kind of aa would be most likely?
Nintendo would have to budget it early on for their 60Hz titles given that they're probably looking at even less frame time to ensure a rock solid user experience, and things like FXAA may already be in the region of 1-2ms per 1080p frame on Switch-level of HW, which is huge.
It does seem like AA is pretty much at the top of Nintendo's list of compromises to make when developing their internal games. Nintendo could accommodate that 1-2ms of frame time by making compromises somewhere else. Splatoon 2 makes numerous upgrades over the original game. Far better lighting and shadows, and yet the sequel uses no AA. Many of us will certainly always choose a solid 60fps with no AA versus drops in framerate with AA, but its not like these are mutually exclusive. Nintendo could implement AA and still hit that rock solid 60fps, but they apparently feed that the resources are better spent elsewhere. I personally agree with their decision because when in motion, I am not all that sensitive to jaggies. I suppose my 6 years of Wii gaming made me immune.
I'm kind of curious about the Switch's future, though. The current Switch runs on a Tegra X1, but it's my understanding that most chips Nvidia will be making in the future will be made for cars. Now, I'm not a technical guy, but where will that leave Nintendo with a sort of Switch 2 in a few years? It's my understanding that X1 is a gaming oriented chip. But if all of Nvidia's upcoming Tegra chips are made for cars, where will that leave Nintendo? It's something I'm concerned about.
Yeah, mobile is moving really fast. I'm just kind of wondering where it'll be in around 2020 and if Nvidia will have any answer for it. I'm a little worried that Nintendo will pull a Wii/Wii U and just shrink the chip and add more cores/overclock it. The good thing about the Switch is it's technically modern so while it doesn't have the horsepower, it still has the feature set of modern systems. In 5 years even if they take the same chip and add more cores/shrink it/overclock it, it wouldn't be modern anymore. People would probably have trouble getting engines running on it.
It's a concern. I know that a lot of Nintendo has been through a shake up over the last two or three years, but its hard to say how Kimishima and the current hardware guys will handle Switch 2 or whatever it'll be.
Sales volume of the Switch will be a major factor.Yeah, mobile is moving really fast. I'm just kind of wondering where it'll be in around 2020 and if Nvidia will have any answer for it. I'm a little worried that Nintendo will pull a Wii/Wii U and just shrink the chip and add more cores/overclock it. The good thing about the Switch is it's technically modern so while it doesn't have the horsepower, it still has the feature set of modern systems. In 5 years even if they take the same chip and add more cores/shrink it/overclock it, it wouldn't be modern anymore. People would probably have trouble getting engines running on it.
It's a concern. I know that a lot of Nintendo has been through a shake up over the last two or three years, but its hard to say how Kimishima and the current hardware guys will handle Switch 2 or whatever it'll be.
Oh come on, still ridiculous comparisons like that ?developers already are having trouble running engines, we already know of 3-4 games that are not graphically impressive for ps4/xb1 that have to run at half the frame rate, and even 900p. anyway i think nintendo will go x2 for the switch successor, if they pull a wii though it would suck and i wouldn't be surprised.
It is becoming more and more clear that the Switch isn't and never will be a AAA gaming machine. It is also becoming more and more clear that it doesn't need to be to be successful. There are a lot of consumers out in the world with different taste and different needs. People are lining up by the thousands in Japan to try and buy a Switch. To me this isn't a surprise. I always believed that Japan was a lock once Switch was revealed. It was the rest of the world that I was not nearly as convinced. So far it continues to sell out in my area, and no online retailers seem to have any in stock.
Well I'd consider most of Nintendo's first party to be AAA games...just maybe not from a modern graphics perspective.
But I agree with you that Switch doesn't have to a 4th version of PS4/Xbox/PC to be successful...in fact it's probably smart of to avoid that direct competition and go with the form factor they have done.
Absolutely, obviously a game like Zelda BoTW and Xenoblade 2 are AAA games. I just meant from the third party side of the equation. Games like Assassins Creed and Battlefield are pretty much out of the question, and I think that will remain the case even if Switch continues to sell very well. I also think its becoming apparent that the market didn't need another platform to play the same games, but instead a unique product that does its own thing. A lot of people are of the opinion that Nintendo needs to copy Sony and Microsoft to find success, but historically it has been their most unique pieces of hardware that have sold the best. Time will tell, sales could plummet, but so far that doesn't look too likely.
Two questions.
1) How much GFlops is Tegra X1 CPU?
2) How many transistors in Tegra X1?
Can't find any info abut that.