The form-factor more than anything perplexes me. How is one supposed to transport this thing? Manbag? Isn't the whole reason for the existence of the dual screen to support a clamshell and enable more screen space the still fit in the pocket?
I'll wait for the 2DS Lite in a clamshell form factor.
That likely wont happen since they switched to 1 LCD screen to cut costs. They mask over large portions of the LCD screen to make it seem like 2 LCDs.
This is the stupidest product I have seen in a long time. A large tablet screen with plastic over the top to restrict it to two smaller screens. A 2D variation of a 3D handheld. That's like an Occulus Rift with a plastic insert into one eyepiece to block it out! It's not even foldable to fit in one's pocket. It's 127 x 144 mm!
is the screen on 2DS are actually wiiutablet screen just turned 90 degree?
Are you serious? Ugh Nintendo!!!!
Probably not gonna happen - two screens are more expensive than one and it seems that 2DS was designed (mostly*) to cut BOM.I'll wait for the 2DS Lite in a clamshell form factor.
Ahh, I didn't know that. My source, EG, quoted, "Today we're making those unique Nintendo experiences more accessible and affordable. However you play and whatever you play, Nintendo has you covered," suggesting it was just a cheaper 3DS and not for a different demographic. As a toy for the under 7s it makes some sense.It's designed for kids younger than 7 years, no hinges could be a feature.
It's a toy, not a small tablet. Small tablets go in manbags and shoulderbags. DS, and all Nintendo's portables, have been designed to go in pockets. This is a break that makes no sense for Nintendo's portables (until you factor in it's for the very young and hinges are a physical vulnerability, and they have no need to transport it in pockets as they'll only use it around the house and on car journeys).It's form-factor is close to a small a tablet, so I don't understand the shock.
Also, weird things can happen to LCD displays when you rotate them 90 degrees from the direction it was originally intended to display at - especially if you tilt it at the same time. Depending on what tech is used to manufacture this thing - and cheap usually means TN - so randomly twisting it could make the display entirely unwatchable. Just picking an existing panel is therefore not really advisable...Supposedly it's lower resolution and pixel density than the WiiU Tablet, so no it's not the same.
Ahh, I didn't know that. My source, EG, quoted, "Today we're making those unique Nintendo experiences more accessible and affordable. However you play and whatever you play, Nintendo has you covered," suggesting it was just a cheaper 3DS and not for a different demographic. As a toy for the under 7s it makes some sense.
Edit: Googling suggests Nintendo didn't tell anyone who their target demographic was until some 24 hours after reveal, so it's entirely their own fault. (What the hell is wrong with console PR at the moment?! Why is it so incompetent at communicating??)
It's a toy, not a small tablet. Small tablets go in manbags and shoulderbags. DS, and all Nintendo's portables, have been designed to go in pockets. This is a break that makes no sense for Nintendo's portables (until you factor in it's for the very young and hinges are a physical vulnerability, and they have no need to transport it in pockets as they'll only use it around the house and on car journeys).
“We’re always thinking about what we can do that’s new, unique, different, and brings more people into this category that we love,” Fils-Aime said. “And so with the Nintendo 3DS, we were clear to parents that, ‘hey, we recommend that your children be seven and older to utilize this device.’ So clearly that creates an opportunity for five-year-olds, six-year-olds, that first-time handheld gaming consumer."
"We’ve always been thinking about, 'how do we approach that as one target?'" he continued. "And that certainly helped spur the idea of the Nintendo 2DS. Let’s have the consumer have access to all of these great games – Mario Kart 7, Animal Crossing – but do it in a 2D capability with a device that has a dramatically lower price point. That’s just an example of how we’re always thinking about, ‘how do we get more people playing games? How do we get more people playing Nintendo games?’”
Okay, maybe it was misreporting by the media then.AFAIK Reggie said that in an IGN interview in the announcement day.
Because a very large proportion of people don't carry bags around for their electronics. If you device requires a bag to be portable, you are excluding a lot of potential customers. That's why Nintendo went with the clamshell in the first place, surely, and one of the major gripes of the PSP which could still just about squeeze into a guy's pocket. If it doesn't fit in a pocket, it's not 'portable' in the traditional sense due to lack on convenience.But I don't see why a "toy" can't be designed to be carried on a bag...
They are definitely doing that, I shifted from 7 which came with some form of Office to Windows 8 (went for a clean instal), I did not know that there was no Office at all with Windows8.People can load apps and games for their kids on their phones or tablets and let them play or they can buy a dedicated device with smaller set of more expensive games for their 5-7 year olds?
More and more kids may grow up without playing Nintendo games, the longer they try to make their own hardware. They may think the games are strong enough that people will buy their devices and the higher prices for games.
Or kids grow up with other games available on what are now ubiquitous devices.
It's kind of like the dilemma Microsoft has. They may try to withhold Office on iOS and Android tablets so that people would have to buy Surface and W8 tablets instead. But they may just be training people to do without Office on tablets.