Don't forget the madness that was hardware BC with Wii.But it was probably that stupid Wuublet, with crappy screen that probably made it impractical to offer more CPU and GPU power.
Don't forget the madness that was hardware BC with Wii.But it was probably that stupid Wuublet, with crappy screen that probably made it impractical to offer more CPU and GPU power.
I don't buy that. You can get full on smart tablets for £50. A dumb screen with a couple of thumbsticks should not have cost the earth. As Globby says, the main issue was BC. Ditch that and use an OTS part and performance could have been far better without ludicrous pricing. Although I don't think the tech of that period was particularly good. APUs were very weak and discrete parts limited in availability and/or performance. I might start a discussion on what else Wuu could have been.But it was probably that stupid Wuublet, with crappy screen that probably made it impractical to offer more CPU and GPU power.
Nintendo sold something like 125 million DS in 5 years, and 50 million 3DS in 5 years. So 'successful' is relative. A new handheld going up against a stronger-than-ever mobile space doesn't smack of being a strong product. And if the specs don't allow a decent enough TV experience, it might be a jack-of-all-trades, master-of-none device.
Putting it another way, Nintendo got rich off the success (many, many millions of sales) of GB, NES, DS, and Wii. The handheld success accompanied the console success, and if the console failed, the handheld kept Nintendo going. 3DS isn't going to sustain Nintendo, and NX, it's replacement, won't have a second platform that can bolster it. So that NX needs to perform as well as a decent console+handheld combo for Nintendo, or they'll have to start downsizing. I seriously think they need a machine that'll start quickly (15+ million in first year?) and get to 80 million over 5 years, minimum. By comparison, they are living off 60 million N. gamers across 3DS and Wii U and that's two platforms.
It's not about "what represents a reasonable success in console terms." It's about how much Nintendo needs to sell to be able to remain the size they are.Selling 50 million units in 5 years isn't anything to sneeze at really.
Firstly, look at the profits from 1990 to 2005. Even if N. stayed the same size from then to now, the current operating income isn't sufficient to maintain Nintendo of that size as well as generate enough profits and growth that shareholders won't revolt.I guess it depends on just how bloated did Nintendo become through those DS/Wii years? Are there a lot more employees today than there were in the year 2005?
No, that's GPU compute flops. You don't get 2.5 teraflops of CPU processing outside of massive Itanium-based supercomputers!So it would in theory be higher as it is CPU 2.5 TFLOPs and Pascal GPU.
Not sure I follow as we are just talking about the values Nvidia reports.No, that's GPU compute flops. You don't get 2.5 teraflops of CPU processing outside of massive Itanium-based supercomputers!
Isn't that figure counting the flops of the integrated graphics? 2.5TF, I wonder if even the upcoming 22-core Skywell-E Xeon can hit close to that performance with AVX512...And they give 2.5 Teraflops for the Dual next gen Tegra chips
Not sure I follow as we are just talking about the values Nvidia reports.
And they give 2.5 Teraflops for the Dual next gen Tegra chips and 5 TFLOPs for the discrete dual Pascal GPU in the PX 2.
This is where we are coming from when discussing those values and my response to ToTTenTranz.
Cheers
They might be working on their next title: Luigi; Mansion of the skyvers.Firstly, look at the profits from 1990 to 2005. Even if N. stayed the same size from then to now, the current operating income isn't sufficient to maintain Nintendo of that size as well as generate enough profits and growth that shareholders won't revolt.
Secondly, look at the profits versus revenue. The last five years has seen higher average revenue than 1990 - 2005, but profits are averaging about zero. Clearly it's a lot more expensive to run the company now than 15 years ago.
The Tegra chips incorporate GPUs. The dual Tegras provide 2.5 TF processing power (mostly GPU compute). The Pascal GPUs deliver 5 TF and over 24 DL TOPS (whatever they are!). The total Drive PX2 system processing power is 7.5 TF.Not sure I follow as we are just talking about the values Nvidia reports.
And they give 2.5 Teraflops for the Dual next gen Tegra chips and 5 TFLOPs for the discrete dual Pascal GPU in the PX 2.
I am not sure how Nvidia work this out because they also use ISPs-DSPs for part of the image classification and not just traditional GPU cores.Isn't that figure counting the flops of the integrated graphics? 2.5TF, I wonder if even the upcoming 22-core Skywell-E Xeon can hit close to that performance with AVX512...