DuckThor Evil
Legend
It' could be just an APU that has been modified to give that performance. Microsoft did have two GPU's in that Yukon .pdf so I wouldn't doubt it. It's not rocket science. ATI also had the Console label in the same documentation from "Cape Verde". In 2013, I don't call 1TF performance overkill.
The "always on" GPU in the document was nowhere near 1.2TF. I don't doubt there being a Cape Verde in the console, but it's not there for what you think it is.
According to you it's impossible to have a console have an APU and a discrete GPU.
I mean that is more crazy than having ray tracing built in for sure! LOL
All I've said is that there won't be a 1.5 billion transistor GPU just to handle some UI+small apps. You can believe what you want, but if you think it'll have that + much more powerful second GPU, you are kidding yourself. I don't know what that last sentence is supposed to mean and why you are saying it to me, but whatever.
actually total with edram is 332m. just to be pedantic.
Sorry I had Xenon transistors + eDram in mind, so yeah little over 300M