I don't know whether ATI was aiming higher, but I still remember their frustration when they had the softground issue and due to clocks their XT part didn't even surpass the GTX. But you are indeed right, the R520 is no indication for future parts.Ailuros said:I'd rather think that ATI was initially aiming for even higher clockspeeds for R520. A part that went through multiple re-spins in order to reach the closest possible frequency to the initial target, is hardly an indication to go by for followup parts. Especially since there aren't any soft ground related rumours floating around considering R580.
Chalnoth said:Except the G70 was also on a smaller process than the NV40, and clocked only very slightly higher.
Yeah. I just highly doubt that there will be enough efficiency gain in the process for the clockspeed not to drop.
Chalnoth said:I don't think yields are the problem, though. Power consumption is. It's not a question of whether or not the signal is getting through all of the pipelines in time for the next clock cycle to start, it's a question of how much power the higher clock speed requires.
Ailuros said:What won't change there however is NVIDIA using lower frequencies and higher amounts of units in contrast to ATI which uses higher frequencies and lower amounts of units (where I wouldn't be surprised in the least to see again transistor counts being fairly close between G7x/R580).
kemosabe said:Hehe....my enzymes are slow when it comes to hardcore GPU architecture, so I'm still digesting.
From what we learned in Dave's R520 review, R580 should have 16 ROPs, 16 texture units, 48 shader units, and 16 of that Z/Stencil stuff oops.
Excuse the oversimplification, but what would the corresponding "higher unit" expectation be for the 90nm G70 refresh? And let's keep those frying pans in check, s'il vous plait.
_xxx_ said:I think nV is now forced to do something about HDR+AA, though I have no idea if it will be something HW-related or rather some dirty hack. That might consume a bunch of trannies as well as force them into some architectural decisions we won't be expecting IMHO.
At least I'd like to see a show like that
CW?geo said:If you assume 90nm G7x has more than 6 quads (and the CW seems to have its money firmly on this proposition), then it still remains true that it has more units and lower frequencies (probably) than R580.
If I've digested this correctly, "apples to apples" R580 vs G70 is 48 vs 48 on ALUs
serenity said:
kemosabe said:asked really good question of geo
geo said:If I've digested this correctly, "apples to apples" R580 vs G70 is 48 vs 48 on ALUs
However, G70 can do more texture fetches per clock, at the cost of MADs.Hyp-X said:Well not really.
Yes they both could do 48 MADs per clock, but shaders aren't only about that.
Throw in some ADDs and Texture fetches with AF and G70 will have a serious per clock deficit.
kemosabe said:It won't change? Admittedly I'm easily confounded by the technical jargon, but hasn't it been confirmed that R580 will triple those units to 48 (three shader processors per ROP)? Dave was recently alluding to how a higher shader processor count and lower clocks would allow for improved thermal characteristics of a mobile R580 relative to R520 (which apparently won't have a mobile version).
kemosabe said:Geo, please bear with me as I try to understand the ramifications of these increases in shader units. If rumoured specs are accurate, ATI would be going from 16 units (R520) to 48 units (R580) while NVDA would be going from 48 units (G70) to 64 units (G7X)?
Would the higher core clock of R520 alone account for the roughly equivalent performance in shader-intensive games despite the far lower shader unit count? And considering the relative increases in shader processors slated for each refresh (assuming just for the sake of argument that all else remains pretty much the same including core clocks), would that suggest that R580 would stand to achieve a relatively higher performance boost over R520 than G7X would over G70?
geo said:If you assume 90nm G7x has more than 6 quads (and the CW seems to have its money firmly on this proposition), then it still remains true that it has more units and lower frequencies (probably) than R580.
If I've digested this correctly, "apples to apples" R580 vs G70 is 48 vs 48 on ALUs