Nothing keeps Apple from clocking it higher than 250 Mhz but why not just retain the same performance target as the iPad 2?
Because it would be easier to market? It presupposes of course that they didn't intend to use a way smaller battery for instance in order to further reduce cost. The higher CPU/GPU frequency scenario would presuppose an at least equivalent battery as for iPad2.
Much easier for developers and they do not have to scale graphic performance with their 3D games.
I'm assuming that they'll be using the same 1024 resolution as on the first two iPads. Why would developers would have to scale performance if the GPU is theoretically by 30-40% faster? Between iPad2 and 3 there's not only the resolution difference, but also twice as high graphics performance.
Of course, they could throw a curve ball and introduce the iPad Mini with A6 or a 32 nm shrink of the A5X.
Out of the two case scenarios the first is of course likelier (A5X would still be huge under 32nm) and both would increase BOM quite a bit compared to any A5R2 scenario. Lower MSRP = lower BOM; while Apple is fully aware that a lower end tablet project like the mini is going to cut into their margins, I can't imagine them not wanting to yield for the best possible margin scenario for the mini.
Good to hear he listens to reason heh.
He always does; and for the record if he's in doubt he doesn't shy away to ask either.