Apple doesn't obviously concentrate mostly on CPU processing especially since A5. When it comes to die area the CPU and GPU blocks capture give or take the same sqmm from the entire die estate. Since the A5 successor will be most likely manufactured under a smaller process than 45nm/A5, it'll be interesting to see how and where they'll invest the additional area resources they'll gain from the smaller process.
When it comes to 3D I'd rather have something like in the PS Vita SoC (4*A9+SGX543MP4) then just a quad A9 or whatever alternative configuration with a times weaker GPU block. And before comes along with the same tired line that they hypothetically "don't need" as much additional GPU power, if they're really aiming for a resolution like 2048*1536 or similar, the need for a lot more fill-rate is definitely there amongst others.
Tegra3's GPU might be relatively strong for today's comparisons, but at 1080p already its barely on Tegra2 GPU level of performance. That's a very strong CPU, paired with a rather mediocre GPU; unless of course the device has a 720p only screen.
When it comes to 3D I'd rather have something like in the PS Vita SoC (4*A9+SGX543MP4) then just a quad A9 or whatever alternative configuration with a times weaker GPU block. And before comes along with the same tired line that they hypothetically "don't need" as much additional GPU power, if they're really aiming for a resolution like 2048*1536 or similar, the need for a lot more fill-rate is definitely there amongst others.
Tegra3's GPU might be relatively strong for today's comparisons, but at 1080p already its barely on Tegra2 GPU level of performance. That's a very strong CPU, paired with a rather mediocre GPU; unless of course the device has a 720p only screen.