Somewhere in this discussion we need to lay down some assumptions. For me it’s largely been that they like Xbox exclusives and titles anyway, so the debate is whether or not they upgrade at launch or to upgrade later.Phil Spencer's message has been, largely, consistent on drawing away from distinct generations. It's not message I'm questioning, it's your belief that XSX will appeal to a whole crowd that One X didn't because it's a new generation, despite - my point - Microsoft shifting from that concept.
You snipped a quote of Phil Spencer focussing on him saying "Hardware innovation continues while the software innovation is able to take advantage and I don't have to jump a generation and lose everything that I played on before".
That isn't expected to be the case, distinct generation or not, I don't get it. Microsoft's message is: generations aren't a thing, the hardware evolves and you're saying everybody will buy a XSX because it's a new generation even though Microsoft will give them no reason to for some time. This is predicated on the fact that the greater console market buy the cheapest console, not the most performant. So again, why upgrade?
https://www.theverge.com/2020/1/10/...xclusive-games-launch-backwards-compatibility“over the next year, two years, all of our games, sort of like PC, will play up and down that family of devices,” Booty said. “We want to make sure that if someone invests in Xbox between now and [Series X] that they feel that they made a good investment and that we’re committed to them with content.”
Microsoft will give them no reason to for some time. This is predicated on the fact that the greater console market buy the cheapest console, not the most performant. So again, why upgrade?
They more or less have done exactly that. They've only said that they don't plan to released any 1P titles that are exclusive to XSX in the first year.I don't think there should only be next gen games, I think MS should've stuck to what their moto has been in recent years. Leave it up to the studios.
If they think they can deliver a good next gen only experience, let them. So does it mean they can't make the game, or have to wait for the time limit to pass before releasing it.
The fact is, everyone knew most games would be cross gen, by laying it down in stone like that all its done is got people worked up for no reason and restricted their own devs. Also opens them up for the uturn if they do release one, especially if Sony release an impressive game (not just looks wise) even if some think of it as just a tech demo.
Although I don't see the point of talking about exclusive games for a console that isn't out (from time of statement) , I'm happy enough to say your right. Just goes to their bad communication as far as I'm concerned.We've been over this already, it was around 2 years from the statement made in 2019, so just a year after launch of next-gen and only for Microsoft Studio titles.
Just goes to their bad communication as far as I'm concerned.
Have to disagree with you there, and find the let's make it seem like a potentially fan boy perception point of view disingenuous.I think the existing Xbox users had no problem understanding the communication. Those that are not currently Xbox owners seem to be the ones that think it was bad communication. Point of view is everything.
Tommy McClain
If by "Xbox exclusives" you mean "game exclusive to nextgen Xbox platforms" (i.e. not XBO/S/X/SAD) then perhaps. The alternative is people jump to PlayStaton 5, PC or some other platform.Somewhere in this discussion we need to lay down some assumptions. For me it’s largely been that they like Xbox exclusives and titles anyway, so the debate is whether or not they upgrade at launch or to upgrade later.
This is true, but given the focus of X I'd be surprised if gaming isn't for the foremost feature of XSX and I can't think what software features you could incorporate that is going to sway that large portion who buy a console primarily to game on.The others have suggested much the same, but I think this is a bit premature thinking. Microsoft has not really started the marketing for their reasons for upgrading. We have no way of knowing what improvements have been made on the software side other than 1st party titles playing on all Xbox consoles.
There is a possibility of second party & third party titles that can offer an exclusive experience. This also doesn't mean that 1st party titles will only be higher resolution and/or higher framerate versions of the XB1 versions. Like on PC they can still offer features like raytracing & SSD load times that's not available on the current XB1.
That hasn't been true on tablets (iPad and the like), phones, or DS. Hell, it isn't even true for Switch, which launched a smaller, less featured version that, anecdotally, every person I know who purchased one already owned the original mode. And it hasn't been true on PC. In these examples the new hardware allowed the old software to perform better in most cases, and that is the motivating factor.The way to get games to upgrade is cut them off of games, or overwhelmingly incentivise with experiences only possible on new hardware. I for one am very interested in how both companies intend to market the new hardware because I think it's going to be a really tough sell when games like Red Dead Redemption and Spider-Man are being released.
That hasn't been true on tablets (iPad and the like), phones, or DS. Hell, it isn't even true for Switch, which launched a smaller, less featured version that, anecdotally, every person I know who purchased one already owned the original mode. And it hasn't been true on PC. In these examples the new hardware allowed the old software to perform better in most cases, and that is the motivating factor.
So to use your RDR2 and Spider-Man examples, if those games perform or look better on the next generation platforms, wouldn't that motivate people to buy them? Hell, the reason I own an Xbox One at all was because the 360 games run faster and have v-sync, and there were a bunch of titles I already owned on 360 that hit that magical sub 30 FPS mark that makes me physically nauseous. This isn't hyperbole, there is a framerate between 20 and 30 that makes me motion sick. I can play older games like LHX Attack Chopper on Genesis or Star Fox on SNES and I'm fine(20FPS or below), but Killzone on PS2 I can only play for 10 minutes.
Stating the obvious but phones and tablets are not video game consoles hooked up to a TV. For a lot of people they augment or replace the traditional computer or even a TV. This is not a good comparison.That hasn't been true on tablets (iPad and the like), phones, or DS.
Hell, it isn't even true for Switch, which launched a smaller, less featured version that, anecdotally, every person I know who purchased one already owned the original mode.
The Steam hardware surveys shows a lot of PCs are running some pretty ancient hardware specifications. As for running running older software better, Xbox One X has been doing this for three years so why isn't it more popular if this is such a high-demand feature? Ditto PS4 Pro.And it hasn't been true on PC. In these examples the new hardware allowed the old software to perform better in most cases, and that is the motivating factor.
That's obvious. The price offering of XB1X was $500 to play your XB1 games slightly better; just not worth it to most folk. XBSX is $500 (?) to play your XB1 games much better. The value is far greater in the new console than the mid-gen refresh, so more people will be willing to pay for XBSX to play improved 'XB1 games' than were willing to pay $500 for XB1X.As for running running older software better, Xbox One X has been doing this for three years so why isn't it more popular if this is such a high-demand feature? Ditto PS4 Pro.
https://www.bloomberg.com/news/arti...-with-playstation-5-price-due-to-costly-parts
- Sony executives are voicing patience about the next console’s pricing as they anticipate the transition to be a gradual one, said people familiar with its day-to-day operations. Many of the games launched for the PlayStation 5 will also be available to play on the predecessor machine, so revenue from software and related network services is expected to keep the business performance intact.
We also have Sony stating that they have the desire to move people onto the new generation more quickly than has happened in the past