Given the similarities with pc CPU and gpu, wouldn't they be porting the pc engine to xbo instead of the 360 one? The xbo is x86 and gcn, why port a PowerPC/xenos engine to xbo?
Guess I was trying to make an excuse for them in my head. I would like more info on what they have done so far with their engines, Frostbite is not off to a great start. I guess we need the disclaimer of - *launch games are not a good example of future titles.
If we look to Ryse or KZ:SF we see that things will be much different. My biggest fear is multiplats holding each other back, and only seeing 1st party shine. I doubt that though, once the big engines are optimized for both things should be much better. Fun to compare things, but we are looking at launch games.