Bagel seed
Veteran
Diminishing returns means we need more 'x' to generate a noteworthy visual leap each gen. Whatever amount of x we need to get close to Infiltrator graphics at 900p-ish is what we should hope for :smile:
I expect on-screen results to be somewhat similar to if you slapped 10 XB360s together, .
Yes and no. smarter solutions mean less performance is needed to get the same result. eg. GI years ago required squillions of traced light samples in a scene. Now it can be calculated much faster not because the processing power has increased that much faster, but research has found alternative solutions and optimisations. Increased flexibility in the GPU (and possibly APU using both processors more symbiotically) is going to count for a lot.
But I think the key there is that silicon cost should fall while RAM cost generally wont.
And BOM differences tend to be multiplied in retail pricing (partly why you pay $100 more for the hard drive equipped model of Xbox when it probably costs $25 more)
On 100 million consoles, if you can save $10 per, you just saved 1 billion dollars over the lifetime.
Similarly PS360 usually shipped 12m+ per year in their height, those clamoring for "just $50 price drop" should realize 50X12=$600 million of lost revenue in just one year.
Really? RAM gets cheaper does it not. If not we'd not get bigger amounts of RAM for the same price?
Or is it because you could buy the $25 add-on seperately for more than $100 meaning they can make more profit (on both upselling and future upgrades)
Assuming that $10 saving at launch remains the same throughout the lifetime? Highly unlikely I would have thought.
This is a big assumption. It could be argued that due to the price-drop the console sold 2m more units, and on top of that because the 12m who were happy to pay full price saved $50 a pop half of them spent that on an extra controller which has a higher profit margin...you could go on with all kinds of permatations
I think the goal now is more to lock you into their ecosystem and to make it as difficult as possible to leave it. Do that and you have a customer for life.
You do know the PS3 is within a million or two of the sales of 360, right? Possibly even surpassing it now. Despite the launch debacle, costing $100 more for a long time, launching a year later, and losing most digital foundry comparisons. It appears that the average gamer doesn't really care about the relative power after all.this could change the whole scenario, of course. Remember the viral image of one month ago, it says "PetaFlop > TeraFlops". It could be easily related to Cloud computing and "Ever online" rumors
in my opinion, this is what almost destroyed playstation brand and made of xbox360 a 80 Milions seller, ps3 constantly outperformed in multiplatform games with an inferior version, except few cases. At the very start it was embarrassing, with COD@ 60fps on 360 and 30fps on ps3, as the time goes on the line is narrowed, but all the people (fanboy are not included) thinks that the 360 was a better machine
if the situation now will be upside-down, Infinity hardly will sell more than 40-45 milions console in his lifetime
and remember, casual gamers don't buy a 400$ console, don't buy a 10-15 full price games/years, maybe 3-4, it will cost to save one dollar per user in the hardware, when you lose hundreds dollars per user
You do know the PS3 is within a million or two of the sales of 360, right? Possibly even surpassing it now. Despite the launch debacle, costing $100 more for a long time, launching a year later, and losing most digital foundry comparisons. It appears that the average gamer doesn't really care about the relative power after all.
You do know the PS3 is within a million or two of the sales of 360, right? Possibly even surpassing it now. Despite the launch debacle, costing $100 more for a long time, launching a year later, and losing most digital foundry comparisons. It appears that the average gamer doesn't really care about the relative power after all.
Actually it was a wash in power this gen. Basically the closest it's ever been in.
Because it couldn't be that they are the first kits with the final actual apu in and it just ran hotter than anticipated.
I really don't think after last time ms will mess around with anything that could lead to overheating.
Im guessing since we are talking about early production not ready for retail chips, there should be some expectation of an uneven experience where some dev kits run hot. They are called "beta" for a reason right?
Should every story of overheating be met with "Oh my Gosh!!! Something must be happening."?
I'm just relating the rumor as I heard it. Dont kill the messenger.
It makes sense though and I suspected it immediately, but I had not heard it from anybody else until then.
Actually, infinity is pretty decent, although a bit long..
possibilities..
maybe this