Blade said:Yeah, you gotta see Viewtiful Joe in action to understand the appeal. It looks very very good artistically..
Awesome looking cel-shading and solid 2D sprites. The gameplay looks tight too.
Gollum said:The hair and fur collar, as well as the backgrounds are not breathtaking, and overall its the artistic look that is great, not the technology.
zurich said:I wouldn't be surprised if RE4 has one of the highest budgets and longer development times ever seen on a console. Capcom has ALOT riding on their exclusivity with Nintendo, and this title will make or break it (ie: prove to former Sony fans that the GC is a RE-worthy system).
So yeah, while it looks good, did you really expect otherwise? It wouldn't be too far off to say that Capcom's future depends on this game
RE game sales has already been proven with todays games, namely RE Remake and RE0
zurich said:RE game sales has already been proven with todays games, namely RE Remake and RE0
Which are a fraction of a fraction of what RE, RE2, and RE3 sold on PSX.
PC-Engine said:zurich said:RE game sales has already been proven with todays games, namely RE Remake and RE0
Which are a fraction of a fraction of what RE, RE2, and RE3 sold on PSX.
So Capcom should release the new RE games on PSX then
I thought we were comparing potential sales of RE games on PS2? How many copies of RECV sold on PS2?
Who knows how well PS2 REmake would have sold? The CV port has already gone "greatest hits", and has in all likelihood sold more than GC REmake (someone feel free to check the top 500).
PC-Engine said:Who knows how well PS2 REmake would have sold? The CV port has already gone "greatest hits", and has in all likelihood sold more than GC REmake (someone feel free to check the top 500).
How long did it take though 2 years?
RE Remake which is a rehash of RE1 is already past the half million mark and it's only been out for what 5 months?
Comparing a games sales on an installed base of 4 million when RE Remake was released to a game for an installed base of 30-40 million (PSX) is rediculous to say the least. You can't turn back time. RE will never be going back to PSX or PS2 for that matter. Well other than RE Online
BTW Capcom has released their expected sales for RE0 of 1.4 million units and I bet it'll reach that number by second half of 2003.
How long did it take though 2 years?
Comparing a games sales on an installed base of 4 million when RE Remake was released to a game for an installed base of 30-40 million (PSX) is rediculous to say the least.
By the US launch [in late 1995], Sony had sold over one million PlayStations in Japan alone. Since the US launch, as of late 1996, the PlayStation has sold over 7 million units worldwide, with close to two million of those being in the US alone. In May of 1996, Sony dropped the price of the PlayStation to $199, making it even more attractive to buy.
So in the US, the GC is selling close to the same as the PSX (~2 million a year after launch). RE was released in late March 1996, so scale the numbers back and you're probably looking at ~1 million or so installed base in the US, with ~3 million in Japan. Pre
PC-Engine said:That's funny, don't you need to have numbers to determine whether a game is selling huge numbers?
PC-Engine said:The burden of proof is yours. You're the one who's claiming significantly higher sales numbers over RE on GC
I already proved that RE is selling well on GCN. You need to prove that the original RE on PSX sold way more.
I don't know about you, but I consider "mega-huge-hit" to be more than 500k world wide.
NDP numbers show that RE on GC is selling well as a piece of software. Thats not the point, point is whether or not its selling as well as a RE game should.