Ahem. Whatever.
I personally don't have a clue whether renderman or Cg is a better shader language, but that really hasn't been debated.
The issue is the vehement, irrational hatred of Cg for certain reasons that apparently don't apply to all products evenly.
Hey, I'm all for calling Cg bad because of all sorts of reasons, but none of the reasons discussed so far wouldn't also apply to rendermonkey, or any other 3rd party, non-consortium developed HLSL. Yet, as Gollum states, we don't have the same outcry.
When something sucks ass on a product from a company that you seem to have a vendetta against, suddenly becomes "ok" when your favorite company does something similar, that is what I call hypocritical.
Feel free to have a sports team you support, but don't bag on the Cowboy's teammembers for being thugs and keep your trap shut when a member on your team ends up in jail for bar fighting or worse.
I'm not claiming to have no inclinations or preferances, but I will state that I don't trump up some irrational hatred for a company and lambast them at every turn, then turn a blind eye for the same thing on my favorite company.
Yes, I've owned more NVIDIA cards than anything else (I guess...Trident, Tseng, Matrox G200, Savage4, Voodoo3, GF2MX, GF3, GF2MX for the wife's computer). Yes, I prefer Intel Motherboards over VIA; Yes, I don't like Macs.
But I'll assure you, I'll call a spade a spade, and I certainly won't talk out of both sides of my mouth. If I do, feel free to call me on it and I'll fess up.
But talking about the R300. I like the MS + AF approach. Quincunx looks like arse in games where you have a hud or text(especially on the LCD monitor I have). A shame the damn thing costs $400, which I find way too expensive for any product. (And no, I bought the GF3-200 when it was $199 and even that was just a tad too expensive for my tastes)
I'll personally wait until somebody gets a product out that is less than $200 before I get too interested in upgrading to DX9 capabilities.