Forgive my ignorance, but what's with the dual XDRRAM blocks for each CELL? What's the significance of that?
Each cell has dual XDR controller for a total of 25.6GB/s bandwidth.
Forgive my ignorance, but what's with the dual XDRRAM blocks for each CELL? What's the significance of that?
version said:1 EE+GS core(small square)+ 2 cell ?
BOOMEXPLODE said:Isn't it a little big for an IO processor? It has almost as much surface area as Cell does. Could be an EE+GS, but that still wouldnt account for it's size relative to Cell.
version said:in ps3 will be 1 cell+1 gpu , because for 2 cells+1gpu must have 1 switch , sorry this is real logic
Shinjisan said:version said:in ps3 will be 1 cell+1 gpu , because for 2 cells+1gpu must have 1 switch , sorry this is real logic
No a 2 Cell CPU doesn't need a switch.A 4 Cell CPU would.
The GPU is external and uses the FelxIO interface to communicate.
version said:cell and GPU connecting by FlexIO
i think this ^^^ wafer will be for workstation, 2 cell+IO with 32MB edram shared memory
Jaws said:version said:cell and GPU connecting by FlexIO
i think this ^^^ wafer will be for workstation, 2 cell+IO with 32MB edram shared memory
Where's the eDRAM, on the IOP? Why?
version said:Jaws said:version said:cell and GPU connecting by FlexIO
i think this ^^^ wafer will be for workstation, 2 cell+IO with 32MB edram shared memory
Where's the eDRAM, on the IOP? Why?
version said:if cells's buses are busy then store datas in edram, i mean
Jaws said:version said:if cells's buses are busy then store datas in edram, i mean
Okay, that still sounds messy though...
The image still doesn't look like eDRAM because I can't see large banks of uniform eDRAM on the pic where you've highlighted eDRAM...see die of GS...