Hmm, I dont think the PS3 could be a UMA Architecture. Theres no chance the GPU will be capable to access Cells` Memory at the same speed/latency as Cell itself. Vice verse for the VRam. (Or am I misunderstanding the meaning of "uniform memory architecture" ?)
Neither do I think the GPU will be limited to eDram. Prolly rather beeing a seperate 128/256 MB through a additional Bus (XDR or even "casual" GDDR Ram).
Neither do I think the GPU will be limited to eDram. Prolly rather beeing a seperate 128/256 MB through a additional Bus (XDR or even "casual" GDDR Ram).