http://www.1up.com/do/newsStory?cId=3152856
This is getting way way out of hand. So not only are devs going to be more inclined to hold content and sell it for a premium later on with these "microtransactions". We'll have content that can be consumed after a certain amount of use (or time limit) in which you'll have to purchase the same content all over again if it's something you really need/liked. Ridiculous! What is this industry coming to!?
Microsoft mentioned a new kind of microtransaction at the session, as well, which they are calling "consumables." These purchases would be re-purchasable items i.e. if a game was selling 100 gold pieces, you would be able to rebuy 100 gold pieces when you needed them. The "consumables" tech will be included in this fall's release of the SDK.
This is getting way way out of hand. So not only are devs going to be more inclined to hold content and sell it for a premium later on with these "microtransactions". We'll have content that can be consumed after a certain amount of use (or time limit) in which you'll have to purchase the same content all over again if it's something you really need/liked. Ridiculous! What is this industry coming to!?