$200? I can't see that. The tech they based this off was demoed at CES last year and the company who was talking about it pitched it as much, much cheaper.
those of you doubting... did you SEE it or just hear about it... because if I'd just read/heard about it... I may say... oh, gimmick... but after SEEING it work, I am impressed. Certainly don't see it working for complex game controls like shooters unless there is something I don't know but for a HUGE causal audience that don;t like controllers... this will be an evolution of gaming.
That's exactly my point: waggle. Waggle is not the future, it failed to make any meaningful imprint beyond something that you did in Wii games in lieu of an actual button press. Nintendo's own efforts in Wii Sports notwithstanding.
nice! thanksConference summary...
So I could just turn the 360 on, sit on my couch, scroll through all the menu options and say start a neflix movie (that I just added to my que, YEAH!), without picking up the controller?
If so, now THAT'S awesome. Or am I misunderstanding something here?
Wrong.
It's true that most 3rd parties haven't been able to do anything interesting beyond a few, but what has been done correctly works amazingly well. You thinking of the shovelware crap that uses waggle to replace button presses, but you're forgetting games that uses it in a meaningful way.
FPS aiming now can rival PC, making dual analog even more cumbersome.
Ever played PES08 and 09 on the Wii? The entire game has been completely transformed (hell, the HD versions are considered inferior and not just because of the controls). It redefined team sports games. You can now control the team like never before. Go to youtube and dig up some video tutorials to see what I mean.
Bringing RTS games to console, and once again giving you controls like the PC.
Good interactions like Wiisports.
Now the problem is that the 360 relies on 3rd party support, and 3rd parties -- at least western -- have been unable to really innovate this generation. They're more than happy with recycling 10 year old ideas with tacked on gimmicks while screaming art and other pretentious garbage to grab attention. Small 3rd parties are doing a great job though. This is also the reason you see all the crap on the Wii, because most of them have no idea how to make use of it. Most of the best work's still coming from Japanese studios that aren't afraid to experiment. Sometimes even the most outlandish ideas come from big names companies.
Note that I'm referring to waggle, and not the IR pointer. IR hasn't really lit the world on fire either, most people seem to forget it too, but it's a net positive. My objection is to waggle. To the idea that mapping some action to some sort of motion control and that it's a positive thing, and doesn't end up with folks flailing wildly. If you still want to defend pure waggle, then fine, but I strongly disagree.
I am surprised by the lack of enthusiasm here though. Guys, this is frakkin' scifi here, I wouldn't have expected anything like this for another five years...
Well, that's what the MS conference presenter (Don Mattrick?) said.I am surprised by the lack of enthusiasm here though. Guys, this is frakkin' scifi here, I wouldn't have expected anything like this for another five years...
Well, I think my write-up is as good as any. Any questions from people who haven't seen this live?
Good conference for Microsoft, they can be happy.
I'll wait for the final product and see how well it performs,