You prefer the term 'chance'? No one can really predict the next big thing in entertainment and doing it 5 years out is probably as close to luck or chance as anything. Obviously making a killer AAA title takes $ and talent, but being a generational blockbuster is still going to require a bit of lightning to strike.
Maybe do what others have done. Use someone who has done it before. Destiny can be considered the offspring of Halo, Apex the offspring of COD and PD from 007.
Sony could buy Bluehole and begin work on PUBG2 while collecting revenue from the still popular original title.