In conflicting language. "PSN Revenue Share divided by PS4 Gameplay Share". They then go on to multiply the fractions, as you'd expect.
I agree I don't think there are costs that need recovering. Sony's PSN revenue is through the roof - they aren't struggling due to cross play. That said, after looking at it back and forth, presently I don't thiknk the remuneration here is completely whack. It's comparing the expenditure to the play time. If someone owns two platforms and buys all their content on not-PS but plays all the game on PS, Sony is missing out on that revenue. But the metric Sony are using is that someone has to spend a slightly less amount of time on PS proportional to spending on the platform. If you have PC, XB and PS, and buy 50% of your content on PC, Sony expects you to spend 50% of your gaming time on PC. If you are buying on PC but then playing on PS, you are using the other platform not as a gaming platform but as a shopping workaround. That doesn't seem unfair in a business rules way, but it does kinda suck that consumers aren't allowed to shop around. But then consumers are also tricksy and will circumvent and cheat spending, so there has to be some management of them too. Worst case hypothetical, someone buys a PS5 at cost, Sony makes no profit. They then play a F2P, buying all their content on a crappy laptop that can't play the game through a cheap content portal but playing all their time on PS5 and PSN. That's circumventing Sony's market which the hardware is designed around. If we're going to have that model, perhaps should be sold at profit?
In short, I can see Sony's point and it doesn't immediately nauseate me where the initial description did. But it's still a bloody massive imposition, the right to audit the company's entire books! Piss off!
PS: Love the fact we're discussing something HIGHLY CONFIDENTIAL - ATTORNEYS' EYES ONLY.
There are no secrets any more!