MasterDisaster
Regular
Xbox Gazette : How many people are working on Lost Planet and could you let us know the names of some of the key team members along with their roles?
Jun Takeuchi : The number of developers is always changing, though the average would be between 40 and 50. I can't tell you about every important person, but most of them are those who have been involved with Devil May Cry 3 and Onimusha 3.
Jun Takeuchi : We chose to release the demo at E3 this year as we wanted to see the reaction of gamers from across the globe to what we had achieved at that time. So far the demo has been downloaded by over 500,000 people and received a lot of useful feedback, a lot of which we will be implementing into the final version. For instance, many players asked for a close-quarter melee attack and this has now been included.
Xbox Gazette : Will Lost Planet (and Dead Rising) stay an exclusive Xbox 360 title, or will it be ported to other platforms?
Jun Takeuchi : Lost Planet: Extreme Condition is a 360 exclusive. I am afraid I cannot comment on Dead Rising as I did not work on this project.
For example, Dead Rising, DMC4 and maybe Resident Evil 5 will be using the same engine. There are several other main planners working too.
un Takeuchi : We realize that the multiplayer element is a very important part of games such as Lost Planet so we are working very hard on this part.
"Elimination" is the death match mode and consists of 2 game types; one is team play and the other is individual match where everyone is an enemy.
In "Fugitive Hunt", one player proposes to be a "Fugitive". The other players chase the fugitive like hunters. The reason for the player to come forward would be that he/she can show off his/her skill. The others challenge that.
Lost Planet will support up to 16 players via Xbox Live, but there will be no split screen option
http://www.xboxgazette.com/interview_lost_planet_en.php ((pics inside))