I highly doubt that they don't use a mixed base of development machines to make sure everything works equally well, especially considering the much higher market share of Intel.With Microsoft developing the x64 OS'es on AMD hardware, I'm happy they chose the superior implementation.
I highly doubt that they don't use a mixed base of development machines to make sure everything works equally well, especially considering the much higher market share of Intel.
Also the implementation of AMD is not superior, but slightly different. Nothing a normal programmer that doesn't write kernel code should care about.
Reality-check or ...?Abrash contends that Larrabee’s performance will be above 1 teraflop, or a trillion floating point operations per second.
[...]
Abrash said that Larrabee isn’t likely to be as fast at raw graphics performance as other graphics chips, but it is power-efficient and flexible.
Maybe they are trying to hide the real number of cores and their clocks.
Reality-check or ...?
I'm struggling to believe it'll be as slow as "above 1TF", implying substantially less than 2TF.
Jawed
That'll be very interesting. I don't see, that they can do a FMAC faster than 1 cycle, and how long does a Sqrt on x86 take for example?Or we will see nice presentations that their FLOPs are better than Nvida's/AMD's FLOPs.
I find the quote really interesting indeed. Most people didn't expect larrabee to perform as well as top of the class GPU so it's not really a surprise. I find the part on power efficiency interesting. It's quiet a surprise if Larrabee is more power efficient than what ATI offer for instance. The next mid range ATI is touted as consuming around 80 Watts so Intel plans to be more power efficient than that. It's also really interesting in regard to Intel will to enter the console market if they want tot succeed they need that kind of characteristic.Reality-check or ...?
I'm struggling to believe it'll be as slow as "above 1TF", implying substantially less than 2TF.
Jawed
First, it was revealed that the Larrabee architecture has been locked down for well over a year now - everything they are working on at this point is optimization in physical hardware design and on the software side.
This article is mostly about the C++ stuff that was already released and doesn't really offer much:
http://www.pcper.com/article.php?aid=683
Jawed