Someone please elaborate on this "real-time" progressive mesh technology. What else can we expect from a second iteration ?
EDIT:
Capeta, for your list of impressive things, you forgot about the water. I wonder about the wind too (since flags and smokes are present). The slow down could be due to other things happening in parallel. Hopefully they have enough time to polish these. They promised a solid 30fps.
As for exploding sail ship... there may be explosives on board.
EDIT:
Capeta said:
Capeta, for your list of impressive things, you forgot about the water. I wonder about the wind too (since flags and smokes are present). The slow down could be due to other things happening in parallel. Hopefully they have enough time to polish these. They promised a solid 30fps.
As for exploding sail ship... there may be explosives on board.
Last edited by a moderator: