Kinect vs PlayStation Eye RGB video quality comparison

Discussion in 'Console Industry' started by onQ, Dec 25, 2010.

  1. onQ

    onQ
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    YooStar 2 is the 1st game that I seen where we can get a direct comparison of the 2 RGB cameras & from the IGN videos Kinect's RGB camera is looking a little washed out compared to the PlayStation Eye, I'm not sure if it's the game or if PlayStation Eye seems to have the better picture quality of the two cameras








    [​IMG]

    Kinect



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    Kinect

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    Kinect



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    [​IMG]

    PlayStation Eye

    [​IMG]

    PS-Eye


    [​IMG]

    PS-Eye
     
    #1 onQ, Dec 25, 2010
    Last edited by a moderator: Dec 25, 2010
  2. ct03

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    The Kinect keying looks much cleaner. The PS Eye shots show white outlines around the extracted person. Not sure what causes the difference though.

    The Kinect depth data is useless to pull an RGB matte because it's too lowres.
     
  3. Shifty Geezer

    Shifty Geezer uber-Troll!
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    Kinect depth data isn't useless. It'll help extract the player silhouette which can then be cleaned up optically. PSEye will need optical tracking and background removal which is prone to background noise.

    As for comparing cameras, you'll need to compare between games, certainly for PS3, as the quality of PSEye varies considerably between titles. I can't see the Kinect pics to comment, though the game should ideally be adjusting the histogram to match the video better in both versions.
     
  4. onQ

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    the depth data is used to remove the background
     
  5. ct03

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    Are you sure about this? The depth resolution is very low, I don't think it can be used to pull a clean matte like this.

    If you look at this video it shows how "jumpy" and rough the depth data is when using it for foreground extraction.
    http://www.youtube.com/watch?v=6BaWwx5x7nM
     
  6. onQ

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    but that's homebrew & the software isn't as good as what a dev would use for background removal

    [​IMG]

    yeah you're right about the depth cam resolution being very low but the devs of YooStar 2 said they had to use the digital zoom to pull parts of the higher res picture instead of using it in the low resolution ,
     
  7. KongRudi

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    I think that the white outlines you see at various spots in both videos probable is because of the different clothing they wear, some show it better, some don't.
    I don't think the RGB-camera in Kinect worse quality, but according to the specs the PSEye can record with 2x framerate at the same resolution. But non of the camera's record at HD-formats I believe.
    I would expect these recorded videos to be 24 fps @ 320x240, same FPS as movies with downscaled resolution, wich both cameras should be able to do nicely. :)
     
  8. onQ

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    I wasn't talking about the white outline I'm talking about the picture quality , you can clearly see that the PS-Eye video isn't 24 fps @ 320x240. it's 640x480
     
  9. ct03

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    Yes, artifacts like these are to be expected. There is a reason after all why the green/blue screen was invented.
     
  10. Neb

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    The PSeyetoy would have a better situation to clean up edges since it is dark clothes vs bright room color.
     
  11. onQ

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    not really because you can't just remove white because people have white in their eyes & the people skin is white, & that white show up better around the black then it would around other colors,

    Kinect is better at background removal because the depth cam don't have to use the colors to remove the background it use the depth map
     
  12. Neb

    Neb Iron "BEAST" Man
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    I mean for better edge detection. It's a mather of how complex the edge detection is but sure black easier exposes flawed cut-outs. You get to see results if for example you try the magic wand in Photoshop or other image editor with varying settings and qualities.
     

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