Impressions on Kinect games...
This Is How You Play Kinectimals:
http://kotaku.com/5615304/this-is-how-you-play-kinectimals
(Gameplay video)
EDIT:
Sports Soccer
http://kotaku.com/5615203/kicking-it-with-kinect-sports-soccer
Sonic Free Rider:
http://kotaku.com/5615748/hip-thrusting-my-way-through-sonic-free-riders
This Is How You Play Kinectimals:
http://kotaku.com/5615304/this-is-how-you-play-kinectimals
(Gameplay video)
Many people played Kinectimals at Microsoft's gameplay day in Germany yesterday, but no one played it with as much skill or heart as our own Michael McWhertor.
EDIT:
Sports Soccer
http://kotaku.com/5615203/kicking-it-with-kinect-sports-soccer
It's like a regular soccer game, only without all of that pesky moving. Here's what happens:
Two players alternate controlling the active character. If the ball is in possession by your team, and you are the active kicker, you position your body in the direction you want to kick, and swing your foot. If your teammate is throwing the ball in, you might get a prompt urging you to slam your face forward at the right point in order to hit the ball towards the goalie. If it is your turn, and the enemy team is kicking, you get the opportunity to raise your hands and block.
It's a turn-based game of soccer sans all of that pesky running up and down the field.
The lazy person in me approves.
The more active in me is tied up in a corner with a gag over his mouth, so his opinion doesn't matter.
Either way you look at it, Kinect Sports soccer is a lot of flailing about in front of your television, and that's what Kinect games are all about, isn't it?
...
Sonic Free Rider:
http://kotaku.com/5615748/hip-thrusting-my-way-through-sonic-free-riders
To play, you stand with your body almost sideways, as if standing atop a skateboard facing the television, and then you swipe your foot over the ground to start and speed up. To steer you lean forward, bending at the knees, or lean back. Kinect can also sense when you reach your arms out, allowing you to grab on screen items and pick up the lines of golden rings that litter the race track.
The weapon items you pick up are used in different ways during a race. For instance, you swing your arm down in an arc toward the screen as if bowling to toss a giant bowling ball at enemies, but you swipe your arms sideways to throw missiles.
Initially I found the steering controls a bit difficult to use, with my poor Sonic riding his hover board nose into the side of the track for long stretches of time. But once I started stretching my arm out in the direction I was trying to turn, the game seemed to become a bit more responsive.
I still had issues with making jumps, which seemed to require that I jump a bit too soon to launch properly off a ramp.
...