There are no million poly characters in the Killzone trailer. There is absolutely nothing in the trailer that is not a standard PS3 rendering technique. Anyone who has tried to claim otherwise has an agenda to fill the need for the Xbox fan manta 'not as good as teh CG'.
Okay, im going to trust you, with a grand total of 6 posts (which all involves defending sony or talking down on the x360), and 0 reputation? With an argumentation of "because i said so" (because you haven't said anything that would convince anybody, except for blaming fanboyism)
as opposed to what some of the more respected B3D users say in this thread:
http://forum.beyond3d.com/showthread.php?t=37666
But hey, if you can make a good argument against them, go a head and post it here.
There is absolutely nothing in the trailer that is not a standard PS3 rendering technique. Anyone who has tried to claim otherwise has an agenda to fill the need for the Xbox fan manta 'not as good as teh CG'.
Okay, so according to you, Ps3 games in the future will be absolutely free of aliasing and have insane Antistrophic filtering? Because the PS3, doesn't have the bandwidth to support 16x AA at a playable framerate, that alone will tell you that IQ wise, its going to be worse