Ken Kutaragi Interview by Hiroshige Goto (PC Wach)

Discussion in 'Console Technology' started by Mikage, Jun 9, 2005.

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  1. quest55720

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    Every word out of sonys mouth was 1080p so anything less would make them liars. If the PS3 ever outputs less than 1080p then sony deserves to take heat from gamers.
     
  2. Ty

    Ty Roberta E. Lee
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    Err, not necessarily if they're driving two screens. Anyhow, do you have a quote from them? Like I said, I haven't been following the released info much.
     
  3. jvd

    jvd
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    Please , sony only has to ship one game at 1080p and they wont be considered liers .


    Anyway my question was in regards to what i quoted

    Gaf forums said they didn't put edram in the ps3 cause it wouldn't be enough (guess they don't have the tiling that ati has ) for a 1080p frame let alone 2

    So my question is do they really think that there is enough bus bandwidth to run two 1080p screens ? I can see them running 1 1080p screen but for two screens i doubt we'd see more than 720p on two screens.


    Anyone know the rough math for how much two 1080p framebuffers would take up ? As i'm assuming you would need to have two , one for each screen ?
     
  4. Farid

    Farid Artist formely known as Vysez
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    I don't remember Sony representative saying that 1080p was mandatory for all the PS3 games.
    1080p is the maximum resolution supported by the PS3 and they're touting it simply because it gave them a marketing edge over the X360.
     
  5. Sonic

    Sonic Senior Member
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    CELL was not designed to raster graphics, that is why there is an RSX. And so two CELL chips can do displacement mapping. That take an awful lot to do in software, and that perfectly demonstrates how much power CELL has.

    Sony sees in the clear that the RSX is far better for graphics, most likely including geometry (in most instances), than CELL is. CELL is good at many things, maybe an all in one chip, but it cannot beat a next generation graphics chip designed to do a specific task.

    1080P isn't impossible, but most games probably will come as a sacrifice. I'm thinking all 720P and even 1080i games can come in at 60 fps, but 1080P might see that framerate halved in most cases.
     
  6. scooby_dooby

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    Sony has announced no requirements on resolution at all as far as I know, and online support isn;t required either. So devs are free to support whatever they please.

    The X360 requires 720p minimum and all games must be live aware.
     
  7. Wunderchu

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    yup....

    I'll add 2x AA minimum to that Xbox 360 list



    Sony also does not seem to be requiring any minimum level of AA..
     
  8. jvd

    jvd
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    perhaps there is a sizable hit ? Otherwise you would certianly see them saying it as standard as to not loose out on a spec point against ms .



    As for live away i'm sure this just means you can get messages while in the game and some market place features .
     
  9. V3

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    eDram was a traded out for more shader, I bet you this is NVIDIA idea and not Kutaragi. Kutaragi wanted just one memory pool.

    I don't see the problem for supporting two 1080p screens. As long as they aren't HDR.
     
  10. Farid

    Farid Artist formely known as Vysez
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    That's what Live Aware means.
     
  11. SanGreal

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    While the translation is poor, he clearly mentioned something about the dual-outputs as well.

     
  12. mckmas8808

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    I think the translation is so poor that we are missing at least 50% of what he is really trying to say. And to be honest I think people like us at B3D forums and every other forum don't understand almost half of what all of Sony says.

    Sony and Nvidia has so many interviews that have been translated that I think most of their message really either gets lost or ignored. There are people that either skip things that Sony has already stated or calling them lair for saying something.

    I wish more people could be just honest and unbiased when it comes to interviews like the ones posted. For instance the ATI interview about how unified shaders are better than the competition is getting better press than anything Ken K. has said in all three interviews. The only thing people really like to talk about when they read his interviews is the stupid things that he says about the Xbox 360 or Xbox1.

    I can't wait to get this interview translated by a human so people can disect it for what its worth. For some reason people disected the major nelson report but don't care about what Sony and company have to say in return. Why? Why not be fair both ways.
     
  13. pahcman

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    From their press release,

    i know some will start to dissect the meaning of "standard" here. ok.

    to me, everything shown have sony wanting 1080p for all ps3 games. sony conference, nvidia @ sony conference, deonc hs, sony pr, kutagari interview etc.

    so does that mean ps3 games will be higher res but lower fps details? how can rsx cell render 1920x1080 pixels with the amount of ram and bandwidth?

    it is irony if true, as i remember some console people here are very against hires for details. i think more we know more irony it gets, as the rumors are right, ps3 is most pc like of next gen systems. :lol:
     
  14. _phil_

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    no ,but to dissect if they were actually talking about games (they don't in you quote ) ,yes :lol:
     
  15. rabidrabbit

    rabidrabbit A Reformed Member
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    Who would be against highres for details? Details is highres, you can't get more detail without going higher res. So do you actually mean "some console people here are very against details"
    What some people have been arguing was texture detail vs. polygon detail, but as detail in both increase it also needs higher resolution.
    Again, you make no sense, but that's expected as all your posts are meant to troll anyway.

    I think the 1080p wil rarely, if ever be used in games. It's there instead mainly for Blu-ray movies, and maybe when you use the PS3 as a web browser, photo viewing...
     
  16. Farid

    Farid Artist formely known as Vysez
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    This PR says that the PS3 supports 1080p display.
    It doesn't say that 1080p is mandatory for the PS3 games.
     
  17. MfA

    MfA
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    How many HDTVs do even support 1080p60?
     
  18. Sonic

    Sonic Senior Member
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    chap, stop trolling.




    mckmas, it is very hard to understand why you ask people to stop being biased against Sony when they have perfectly valid reasons for thinking such things. Sony is full of hype just as much as Microsoft is. People will dissect whatever articles come our way since this is a technical board first. KK is the man to go to for details about the PS3, and if it is some badly translated interview that we get details from then we will dissect it and take from it what we are able to.

    You question why not be fair in both way? That's a bit of a contradiction from you when you have clearly shown your bias against MS and for Sony. Why not follow your own advice?




    With that being said, 1080P may not be so unreasonable. I completely forgot about AA in my previous statement about why it could be possible. Given that the games in 720P or 1080i are 60 fps and have some level of AA might mean it's possible for no AA and half the framerate for 1080P. It wouldn't look nearly as nice in my book but it could be possible.
     
  19. quest55720

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    Thank you sony even says standard which in my world means manditory. Just like a car has standard features a PS3 game has a standard feature of 1080P. Anything less than 1080P on any game will make them liars and if it happens I hope they face a backlash for it.
     
  20. MfA

    MfA
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    Dont think many devs will try interlaced rendering.

    Quest, that is some truely god awfull quoting.
     
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