Ken Kutaragi Interview by Hiroshige Goto (PC Wach)

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Ty said:
jvd said:
They honestly think that the bandwidth avalible to the rsx will be enough for two 1080p displays ?

I haven't been following much of the next generation talk but Sony actually said the they would push for running dual 1080P output as opposed to say, something like dual 720P?

Every word out of sonys mouth was 1080p so anything less would make them liars. If the PS3 ever outputs less than 1080p then sony deserves to take heat from gamers.
 
quest55720 said:
Every word out of sonys mouth was 1080p so anything less would make them liars. If the PS3 ever outputs less than 1080p then sony deserves to take heat from gamers.

Err, not necessarily if they're driving two screens. Anyhow, do you have a quote from them? Like I said, I haven't been following the released info much.
 
quest55720 said:
Ty said:
jvd said:
They honestly think that the bandwidth avalible to the rsx will be enough for two 1080p displays ?

I haven't been following much of the next generation talk but Sony actually said the they would push for running dual 1080P output as opposed to say, something like dual 720P?

Every word out of sonys mouth was 1080p so anything less would make them liars. If the PS3 ever outputs less than 1080p then sony deserves to take heat from gamers.

Please , sony only has to ship one game at 1080p and they wont be considered liers .


Anyway my question was in regards to what i quoted

Quote:
from that thread on GAF that I posted a link to on page 10 of this thread:gofreak wrote:
- There is no eDram in PS3, because they couldn't put enough on the die to support a 1920x1080 frame let alone 2. Kutaragi thinks the transistor cost of eDram is too high when you consider what the same amount of transistors buys you elsewhere in terms of more shading power



They honestly think that the bandwidth avalible to the rsx will be enough for two 1080p displays ?

Gaf forums said they didn't put edram in the ps3 cause it wouldn't be enough (guess they don't have the tiling that ati has ) for a 1080p frame let alone 2

So my question is do they really think that there is enough bus bandwidth to run two 1080p screens ? I can see them running 1 1080p screen but for two screens i doubt we'd see more than 720p on two screens.


Anyone know the rough math for how much two 1080p framebuffers would take up ? As i'm assuming you would need to have two , one for each screen ?
 
quest55720 said:
Every word out of sonys mouth was 1080p so anything less would make them liars.
I don't remember Sony representative saying that 1080p was mandatory for all the PS3 games.
1080p is the maximum resolution supported by the PS3 and they're touting it simply because it gave them a marketing edge over the X360.
 
CELL was not designed to raster graphics, that is why there is an RSX. And so two CELL chips can do displacement mapping. That take an awful lot to do in software, and that perfectly demonstrates how much power CELL has.

Sony sees in the clear that the RSX is far better for graphics, most likely including geometry (in most instances), than CELL is. CELL is good at many things, maybe an all in one chip, but it cannot beat a next generation graphics chip designed to do a specific task.

1080P isn't impossible, but most games probably will come as a sacrifice. I'm thinking all 720P and even 1080i games can come in at 60 fps, but 1080P might see that framerate halved in most cases.
 
Sony has announced no requirements on resolution at all as far as I know, and online support isn;t required either. So devs are free to support whatever they please.

The X360 requires 720p minimum and all games must be live aware.
 
scooby_dooby said:
Sony has announced no requirements on resolution at all as far as I know, and online support isn;t required either. So devs are free to support whatever they please.

The X360 requires 720p minimum and all games must be live aware.
yup....

I'll add 2x AA minimum to that Xbox 360 list



Sony also does not seem to be requiring any minimum level of AA..
 
Sony also does not seem to be requiring any minimum level of AA..
perhaps there is a sizable hit ? Otherwise you would certianly see them saying it as standard as to not loose out on a spec point against ms .



As for live away i'm sure this just means you can get messages while in the game and some market place features .
 
jvd said:
Gaf forums said they didn't put edram in the ps3 cause it wouldn't be enough (guess they don't have the tiling that ati has ) for a 1080p frame let alone 2

eDram was a traded out for more shader, I bet you this is NVIDIA idea and not Kutaragi. Kutaragi wanted just one memory pool.

So my question is do they really think that there is enough bus bandwidth to run two 1080p screens ? I can see them running 1 1080p screen but for two screens i doubt we'd see more than 720p on two screens.

I don't see the problem for supporting two 1080p screens. As long as they aren't HDR.
 
jvd said:
As for live away i'm sure this just means you can get messages while in the game and some market place features .
That's what Live Aware means.
 
V3 said:
jvd said:
Gaf forums said they didn't put edram in the ps3 cause it wouldn't be enough (guess they don't have the tiling that ati has ) for a 1080p frame let alone 2

eDram was a traded out for more shader, I bet you this is NVIDIA idea and not Kutaragi. Kutaragi wanted just one memory pool.

While the translation is poor, he clearly mentioned something about the dual-outputs as well.

When that happens, eDRAM is unreasonable. As for using eDRAM, at the time of PS2 it is good. Are not enough in so or this time just 2 pictures. We assume that eDRAM of the quantity which (can support HDTV) 200 squares mm or 300 squares mm was inserted in the stone. So, when it does, (it can load onto the tip/chip logic because of the area of eDRAM) at once to decrease, the quantity of Shader decreases. That compared to, in full using in logic, the method which places large quantity Shader is better.
 
I think the translation is so poor that we are missing at least 50% of what he is really trying to say. And to be honest I think people like us at B3D forums and every other forum don't understand almost half of what all of Sony says.

Sony and Nvidia has so many interviews that have been translated that I think most of their message really either gets lost or ignored. There are people that either skip things that Sony has already stated or calling them lair for saying something.

I wish more people could be just honest and unbiased when it comes to interviews like the ones posted. For instance the ATI interview about how unified shaders are better than the competition is getting better press than anything Ken K. has said in all three interviews. The only thing people really like to talk about when they read his interviews is the stupid things that he says about the Xbox 360 or Xbox1.

I can't wait to get this interview translated by a human so people can disect it for what its worth. For some reason people disected the major nelson report but don't care about what Sony and company have to say in return. Why? Why not be fair both ways.
 
Ty said:
quest55720 said:
Every word out of sonys mouth was 1080p so anything less would make them liars. If the PS3 ever outputs less than 1080p then sony deserves to take heat from gamers.

Err, not necessarily if they're driving two screens. Anyhow, do you have a quote from them? Like I said, I haven't been following the released info much.

From their press release,

SONY COMPUTER ENTERTAINMENT INC. TO LAUNCH ITS
NEXT GENERATION COMPUTER ENTERTAINMENT SYSTEM,
IN SPRING 2006
Unrivaled Performance with the Introduction of Cell Processor
and Many Advanced Technologies, and
Backwards compatible with PlayStation® and PlayStation®2
Los Angeles, CALIF., May 16, 2005 – At a press conference held in Los Angeles, California,
today, Sony Computer Entertainment Inc. (SCEI) revealed the outline of its
PLAYSTATION®3 (PS3) computer entertainment system, incorporating the world’s most
advanced Cell processor with super computer like power. Prototypes of PS3 will also be
showcased at the Electronic Entertainment Expo (E3), the world’s largest interactive
entertainment exhibition held in Los Angeles, from May 18th to 20th.
PS3 combines state-of-the-art technologies featuring Cell, a processor jointly
developed by IBM, Sony Group and Toshiba Corporation, graphics processor (RSX) codeveloped
by NVIDIA Corporation and SCEI, and XDR memory developed by Rambus Inc.
It also adopts BD-ROM (Blu-ray Disc ROM) with maximum storage capacity of 54 GB (dual
layer) , enabling delivery of entertainment content in full high-definition (HD) quality, under a
secure environment made possible through the most advanced copyright protection technology.
To match the accelerating convergence of digital consumer electronics and computer
technology, PS3 supports high quality display in resolution of 1080p(*) as standard, which is
far superior to 720p/1080i.


(*)1080p/720p/1080i: “p†stands for progressive scan method, “i†stands for interlace method. 1080p is the
highest resolution within the HD standard.

i know some will start to dissect the meaning of "standard" here. ok.

to me, everything shown have sony wanting 1080p for all ps3 games. sony conference, nvidia @ sony conference, deonc hs, sony pr, kutagari interview etc.

so does that mean ps3 games will be higher res but lower fps details? how can rsx cell render 1920x1080 pixels with the amount of ram and bandwidth?

it is irony if true, as i remember some console people here are very against hires for details. i think more we know more irony it gets, as the rumors are right, ps3 is most pc like of next gen systems. :LOL:
 
pahcman said:
it is irony if true, as i remember some console people here are very against hires for details. i think more we know more irony it gets, as the rumors are right, ps3 is most pc like of next gen systems. :LOL:
Who would be against highres for details? Details is highres, you can't get more detail without going higher res. So do you actually mean "some console people here are very against details"
What some people have been arguing was texture detail vs. polygon detail, but as detail in both increase it also needs higher resolution.
Again, you make no sense, but that's expected as all your posts are meant to troll anyway.

I think the 1080p wil rarely, if ever be used in games. It's there instead mainly for Blu-ray movies, and maybe when you use the PS3 as a web browser, photo viewing...
 
pahcman said:
From their press release,

To match the accelerating convergence of digital consumer electronics and computer
technology, PS3 supports high quality display in resolution of 1080p(*) as standard, which is
far superior to 720p/1080i.


(*)1080p/720p/1080i: “pâ€￾ stands for progressive scan method, “iâ€￾ stands for interlace method. 1080p is the
highest resolution within the HD standard.
This PR says that the PS3 supports 1080p display.
It doesn't say that 1080p is mandatory for the PS3 games.
 
chap, stop trolling.




mckmas, it is very hard to understand why you ask people to stop being biased against Sony when they have perfectly valid reasons for thinking such things. Sony is full of hype just as much as Microsoft is. People will dissect whatever articles come our way since this is a technical board first. KK is the man to go to for details about the PS3, and if it is some badly translated interview that we get details from then we will dissect it and take from it what we are able to.

You question why not be fair in both way? That's a bit of a contradiction from you when you have clearly shown your bias against MS and for Sony. Why not follow your own advice?




With that being said, 1080P may not be so unreasonable. I completely forgot about AA in my previous statement about why it could be possible. Given that the games in 720P or 1080i are 60 fps and have some level of AA might mean it's possible for no AA and half the framerate for 1080P. It wouldn't look nearly as nice in my book but it could be possible.
 
pahcman said:
Ty said:
quest55720 said:
Every word out of sonys mouth was 1080p so anything less would make them liars. If the PS3 ever outputs less than 1080p then sony deserves to take heat from gamers.

Err, not necessarily if they're driving two screens. Anyhow, do you have a quote from them? Like I said, I haven't been following the released info much.

From their press release,

SONY COMPUTER ENTERTAINMENT INC. TO LAUNCH ITS
NEXT GENERATION COMPUTER ENTERTAINMENT SYSTEM,
IN SPRING 2006
Unrivaled Performance with the Introduction of Cell Processor
and Many Advanced Technologies, and
Backwards compatible with PlayStation® and PlayStation®2
Los Angeles, CALIF., May 16, 2005 – At a press conference held in Los Angeles, California,
today, Sony Computer Entertainment Inc. (SCEI) revealed the outline of its
PLAYSTATION®3 (PS3) computer entertainment system, incorporating the world’s most
advanced Cell processor with super computer like power. Prototypes of PS3 will also be
showcased at the Electronic Entertainment Expo (E3), the world’s largest interactive
entertainment exhibition held in Los Angeles, from May 18th to 20th.
PS3 combines state-of-the-art technologies featuring Cell, a processor jointly
developed by IBM, Sony Group and Toshiba Corporation, graphics processor (RSX) codeveloped
by NVIDIA Corporation and SCEI, and XDR memory developed by Rambus Inc.
It also adopts BD-ROM (Blu-ray Disc ROM) with maximum storage capacity of 54 GB (dual
layer) , enabling delivery of entertainment content in full high-definition (HD) quality, under a
secure environment made possible through the most advanced copyright protection technology.
To match the accelerating convergence of digital consumer electronics and computer
technology, PS3 supports high quality display in resolution of 1080p(*) as standard, which is
far superior to 720p/1080i.


(*)1080p/720p/1080i: “p†stands for progressive scan method, “i†stands for interlace method. 1080p is the
highest resolution within the HD standard.

i know some will start to dissect the meaning of "standard" here. ok.

to me, everything shown have sony wanting 1080p for all ps3 games. sony conference, nvidia @ sony conference, deonc hs, sony pr, kutagari interview etc.

so does that mean ps3 games will be higher res but lower fps details? how can rsx cell render 1920x1080 pixels with the amount of ram and bandwidth?

it is irony if true, as i remember some console people here are very against hires for details. i think more we know more irony it gets, as the rumors are right, ps3 is most pc like of next gen systems. :LOL:


Thank you sony even says standard which in my world means manditory. Just like a car has standard features a PS3 game has a standard feature of 1080P. Anything less than 1080P on any game will make them liars and if it happens I hope they face a backlash for it.
 
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