Ken Kutaragi Interview by Hiroshige Goto (PC Wach)

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MfA said:
Dont think many devs will try interlaced rendering.

Quest, that is some truely god awfull quoting.

Don't they kinda have to?

I mean, the vast majority of gamers will still play PS3 on old 480i TVs... Which is a crime, but still...
 
As far as SDTV concerned Im pretty sure they will just render progressively and reduce to fields on the back end.
 
1080p is surely there as neccessity for an HD movie player. If you've got the hardware to output 1080p, may as well provide an option for games to output at that res (like a PC). I guess the PS3 will come with a menu to select output resolution?= and you choose your output, and like a PC maybe notice a performance drop at high levels?
 
Shifty Geezer said:
1080p is surely there as neccessity for an HD movie player. If you've got the hardware to output 1080p, may as well provide an option for games to output at that res (like a PC). I guess the PS3 will come with a menu to select output resolution?= and you choose your output, and like a PC maybe notice a performance drop at high levels?

It's probably going to be an Xbox kind of interface, where you select the maximum res your TV can handle and the PS3 outputs the maximum available res on each game. I think different games will have different resolutions, some will be 720p some 1080i, some 1080p and so on...
 
in rsx isnt vertex shader only pixelshader, unified architecture rulz :)
and nvidia will make rambus memory controller for gpu, not gddr
512MB vram with 50 GB/s bandwith
specs wil change...
 
version said:
in rsx isnt vertex shader only pixelshader, unified architecture rulz :)
and nvidia will make rambus memory controller for gpu, not gddr
512MB vram with 50 GB/s bandwith
specs wil change...
??????
Edit: Now that I've read your post several times, I think I understand what you said.
The RSX will only handle the pixel shading, and Cell will handle the vertex shading, right?
That would certainly seem a more effective setup, and more logical.

Is that second thing a rumour with any credibility? Both memorypools would be rambus?!?!?
 
rabidrabbit said:
Is that second thing a rumour with any credibility? Both memorypools would be rambus?!?!?
It's the usual version speculations about embedded systems architecturesâ„¢.
No rumors, no nothing, only (crazy) speculation.
 
quest55720 said:
pahcman said:
Ty said:
quest55720 said:
Every ...
...

From their press release,


i know some will start to dissect the meaning of "standard" here. ok.

to me, everything shown have sony wanting 1080p for all ps3 games. sony conference, nvidia @ sony conference, deonc hs, sony pr, kutagari interview etc.

so does that mean ps3 games will be higher res but lower fps details? how can rsx cell render 1920x1080 pixels with the amount of ram and bandwidth?

it is irony if true, as i remember some console people here are very against hires for details. i think more we know more irony it gets, as the rumors are right, ps3 is most pc like of next gen systems. :LOL:


Thank you sony even says standard which in my world means manditory. Just like a car has standard features a PS3 game has a standard feature of 1080P. Anything less than 1080P on any game will make them liars and if it happens I hope they face a backlash for it.

That is sort of a silly thing to waste energy on. You getting frustrated with Sony isn't going to make them fail. I highly doubt they'll take backlash for stating a feature which is standard for every console, not necessarily every game. Learn to decipher PR and you'll be better off in this world.
 
Ok. You're right. Sony are liars and they won't take a backlash for it. :)

Seriously guys. Are we all so naive to believe that 1080p is going to be standard in every PS3 game? Or that CELL is going to change the world?

I mean, many people on this board (and one in particular, see my sig for details) were saying that Sony would bring out a true Tflop, 4 CELL machine on a 65nm process in 2005 for $299 with great games at launch. They said that it would bring a new era of computing and provide for all your media needs in your living room. The PS3 doesn't even have a hard drive or advanced network infrastructure. It's just a game machine. Everything else is marketing talk.

Let's get back to the real world everyone.
 
I don't think nobody has claimed 1080p will be the mandatory minimum standard in PS3 games.... well maybe chap claimed so but.... :LOL:
The more sensible members I believe know it's just a spec for RSX, the maximum resolution it supports.
Also, Sony or Kutaragi haven't claimed all PS3 games will be 1080p, I really don't know where you've pulled that from :?

1080p is just the max supported resolution, simple as that.. nothing to get that nervous about... just relax now ;)
 
Just to confirm.

If PS3 everythingh is 1980p as standart, then (by, and only by that, Sony numbers), games would have the same qualitity per pixel as XB on 720p, i.e. only more pixels :?: I am right :?:
 
pc999 said:
Just to confirm.

If PS3 everythingh is 1980p as standart, then (by, and only by that, Sony numbers), games would have the same qualitity per pixel as XB on 720p, i.e. only more pixels :?: I am right :?:

Yeah!! Big hair and baggy clothes as standard on every game!! :LOL:
 
london-boy said:
pc999 said:
Just to confirm.

If PS3 everythingh is 1980p as standart, then (by, and only by that, Sony numbers), games would have the same qualitity per pixel as XB on 720p, i.e. only more pixels :?: I am right :?:

Yeah!! Big hair and baggy clothes as standard on every game!! :LOL:

lol...1980p

You can take a game that looks exactly the same at 720p on both Xbox 360 and PS3 then put the PS3 game on a TV that supports 1080p (in which the game also is able to be displayed at 1080p on the PS3) then yes the PS3 will visually look better. Not only because of the higher resolution but because of that fact that its 1080progressive scan. But thats not to say that the only time PS3 games will shine is on a 1080p TV, its not mandatory...

EDIT: I also noticed that you trying to say that the PS3 games will only be equal to XBox 360 games at 1080p resolution......it more like PS3 can be equal to 360 games at 720p not 1080p....in fact at 1080p, PS3 games may look visually better than 360 games...
 
BlueTsunami said:
[EDIT: I also noticed that you trying to say that the PS3 games will only be equal to XBox 360 games at 1080p resolution......it more like PS3 can be equal to 360 games at 720p not 1080p....in fact at 1080p, PS3 games may look visually better than 360 games...

Thanks.
 
pahcman said:
to me, everything shown have sony wanting 1080p for all ps3 games. sony conference, nvidia @ sony conference, deonc hs, sony pr, kutagari interview etc.

quest55720 said:
Thank you sony even says standard which in my world means manditory. Just like a car has standard features a PS3 game has a standard feature of 1080P. Anything less than 1080P on any game will make them liars and if it happens I hope they face a backlash for it.


That doesn't mean that the resolution for the games (the textures) will be 1080(P). Yes, they are saying the output signal will be 1080P but it could be upscaled from 720P.

Furthermore it doesn't mention driving two screens simultaneously - which is what I have been asking about.
 
If sony were going to make any resolution mandatory they would have stated it clearly, instead of skirting around the issue with cleverly worded PR statements.

I ca only think of 2 plausible scenbarios
1. They have no standards and devs can do as they please (ala PS2)
2. They DO have a standard but it is less than the 720p required for the X360 so they didn't announce it.

That's all I can see being possible. If they required a higher res than 360, like 1080p, they would have said it clearly, probably half a dozen times, you can be sure of that.

It's probably like their specs for the RSX pipelines, it was less than the X360 so they omitted it from their spec sheet. Anything that was had a smaller number than the X360 was omitted from sony specs.
 
version said:
in rsx isnt vertex shader only pixelshader, unified architecture rulz :)
and nvidia will make rambus memory controller for gpu, not gddr
512MB vram with 50 GB/s bandwith
specs wil change...


You really believe they are going to change the specs of the ps3 that much ? They are suddenly going to take out the vertex shaders and change the gdr to xdr ram ?

Honestly you must think that the x360 is a serious threat to the ps3 if you feel sony would announce specs to a system and then scramble to change it all around
 
Honestly you must think that the x360 is a serious threat to the ps3 if you feel sony would announce specs to a system and then scramble to change it all around

Not really I mean Sony has done it before. It could happen, will it we don't know. You do know that the PS3 and controller shown are not final right?
 
mckmas8808 said:
Honestly you must think that the x360 is a serious threat to the ps3 if you feel sony would announce specs to a system and then scramble to change it all around

Not really I mean Sony has done it before. It could happen, will it we don't know. You do know that the PS3 and controller shown are not final right?
he isn't talking about clock speeds . He is talking about big changes , new memory controller , taking out the vertex pipelines . I can believe them shipping a 3.5ghz cell chip and a 600mhz gpu combo fine , but changing parts of the gpu isn't going to happen
 
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