OMG am I having a ball with the BOLO patch, although I've stopped using multi-rope...just gets too confusing/borks things up.Then there's BOLO patch which you can use to get some free cash.
The super strong rope gives me the best keekles though.
OMG am I having a ball with the BOLO patch, although I've stopped using multi-rope...just gets too confusing/borks things up.Then there's BOLO patch which you can use to get some free cash.
Please ask him what he thinks of Gibbed's work and our (G&H/BOLOPatch)'s work.Yay!
I scored an interview with George Wright (Associate Producer, Avalanche Studios) and should be conducted it tomorrow. Is there anything you guys would like me to ask him in regards to the game? Curious design decisions? Technical aspects? Gameplay?
In blood pressure?Do you think Humus should get a raise?
Not sure about them, but I find 'em both fantastical! Big thanks, the rope tricks are most appreciated. Haven't had so much fun laughing while playing a game in a while.Please ask him what he thinks of Gibbed's work and our (G&H/BOLOPatch)'s work.
Yay!
I scored an interview with George Wright (Associate Producer, Avalanche Studios) and should be conducted it tomorrow. Is there anything you guys would like me to ask him in regards to the game? Curious design decisions? Technical aspects? Gameplay?
Please ask him what he thinks of Gibbed's work and our (G&H/BOLOPatch)'s work.
Maybe it is dynamic, when you are on missions, the time goes slower and when you are just mucking about, it goes faster. Humus to the rescue?Is there a way to alter the speed of the day/night cycle, so I could slow it down a bit?
I think the speed of it changes during the game anyway. I was showing the game off to my partner while flying across from one side of the map to the other. It was just before dawn when we set off in a little plane, and flying a direct 22km to our destination it went through a full day and became night-time again. Never seen such a short day in Panau. Not sure if the fact that we got the plane from a race mission might have had something to do with it, maybe time is faster during those?
The V-Sync was pretty annoying going from 60 fps to 30 fps all the time. There isn't enough screen tearing to me want it at all in the first place. The game looks good though. Got it running maxed out with 2x AA. It's got that Uncharted look with the very colorful art assets that are a bit on the cartoony side without really appearing so.
Is there a way to alter the speed of the day/night cycle, so I could slow it down a bit?
I think the speed of it changes during the game anyway. I was showing the game off to my partner while flying across from one side of the map to the other. It was just before dawn when we set off in a little plane, and flying a direct 22km to our destination it went through a full day and became night-time again. Never seen such a short day in Panau. Not sure if the fact that we got the plane from a race mission might have had something to do with it, maybe time is faster during those?
My feelings exactly. If ever there was an engine for TES5....praise.
Not disagreeing with you exactly, but I spent a bit of time and got my Revo set up just peachy with Just Cause 2. Enter, escape, evade, hand brake, fire1, fire2, zoom all bound fine.- Mouse buttons > 3 aren't bindable. Same with Enter, which really sucks, as it's mah reload buttn!
The next thing that strikes me is the lack of hitching.. anywhere... at all. I don't get it. Why do I get all this stuff on a gargantuan map and there's not even a hint of a pause? That's some very cool data management. Whoever is responsible for solving that annoyance deserves a great deal of praise. I hope that other open world / large level games sort this as well.