You win Humus, I just pre-ordered it off Steam to save $5....now can I have an early copy please!
I have added this feature now, along with a couple of other fixes/features. I will make no guarantee that it's going to make it out in an update, but chances are it will. We already pushed out an update for the demo on Steam to fix a few crashes we were seeing in the Steam crash reports.
I have added this feature now, along with a couple of other fixes/features. I will make no guarantee that it's going to make it out in an update, but chances are it will. We already pushed out an update for the demo on Steam to fix a few crashes we were seeing in the Steam crash reports.
What other features might you have added? And how might those be accessed (of course, if/when your build change makes it to prod)?
It should not be needed, and last time I checked it did not affect performance as expected. We don't render to the backbuffer except at the very end of a frame, so two buffers plus the main render targets are in practice pretty much triple buffering.
You're too damned good to us Humus.
Changes in the demo patch include:
* Added benchmark (available from the main menu)
* Localization fixes.
* New MSAA options added.
* Problem with CUDA water while using SLI configurations fixed.
* SSAO intensity tweaked.
* Bokeh option not shown when it isn't supported.
* Helicopter controls functional when re-entering a spinning helicopter in mid-air.
* Improved default video card selection in multi-GPU systems.
Added comandline options:
* Improved default video card selection in multi-GPU systems (override with command line option /dxadapter=)
* Framerate cap command line option (/frameratecap=, default: disabled)
* SwapChain buffer count command line option (/dxbuffers=, default: 1)
* FOV factor command line option (/fovfactor=, typical values 1.0 - 2.0)
ve3d said:Changes in the demo patch include:
Added benchmark (available from the main menu)
Localization fixes.
New MSAA options added.
Problem with CUDA water while using SLI configurations fixed.
SSAO intensity tweaked.
Bokeh option not shown when it isn't supported.
Helicopter controls functional when re-entering a spinning helicopter in mid-air.
Improved default video card selection in multi-GPU systems.
Added comandline options:
Improved default video card selection in multi-GPU systems (override with command line option /dxadapter=)
Framerate cap command line option (/frameratecap=, default: disabled)
SwapChain buffer count command line option (/dxbuffers=, default: 1)
FOV factor command line option (/fovfactor=, typical values 1.0 - 2.0)