Can we compare it with PS2.0 just like PS1.1/PS1.4!The Baron said:Do we have any evidence that it handles it worse than any other PS3.0 cards? (Where are those Series 5 Shadermark benchmarks, damnit!)
tEd said:i think the question should be whether dynamic flow control is handled well by nv40. Everything else shouldn't be too much of a problem
pocketmoon_ said:tEd said:i think the question should be whether dynamic flow control is handled well by nv40. Everything else shouldn't be too much of a problem
IIRC the Nula Demo (or whatever that watery tarts name is) uses a single PS3.0 shader with branches for skin/scales etc .It looked like it was running fine in all the online movies. Of course we wont know for sure until we get can get own hands on one an NV40 that is
Is there any evidence to show NV40 can handle PS3.0 Well??
engall said:Or let me wait for NV50/R500?
christoph said:why not use ps 3.0 to run your existing 2.0 shaders more efficient? shouldnt be much work to add support to existing hlsl code.....or am i missing something?
Megadrive1988 said:I'd like to see Nvidia's PS 3.0 performance compared a 3DLabs duel VPU P20 card's PS 3.0 compared to PowerVR Series 5's PS 3.0 8)