Inferencing?
Fair enough, then. I wrongly assumed Control's Deep Learning Super Sampling was using... ML inferencing.
Regardless, Intel's predictions on the performance deficit when using mixed precision dot products on the FP32 ALUs point to a pretty small frametime difference, even if the upscaling process itself is seemingly taking 2x longer.
Also, the fact that they're pivoting the DP4a path for their Xe LP iGPUs is another strong indicator that it runs fast enough using the shader processors.
It's still hardware that can't do anything else for gaming at the moment, so the question on whether the die area wouldn't be better spent on other execution units still stands. Especially as Intel's top-end offering to release only in Q1 2022 (i.e. a quarter away from RDNA3) seems to only be competitive with a Navi 22 or a GA104, at least in rasterization.