Inside X360: Jeff Henshaw Interview Part One AND TWO

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Offhand, I rather think the particular choice of the PS3's ethernet port structure is because of those talks about Cell's "network architecture" in general. If they want to deliver even ONE thing to crow about, they need the foundations in place to begin with. ...and since gigabit ethernet hubs and routers are still few and far between--and in general more expensive than anyone wants to spend on it--they need to supply the hardware themselves. It can carry other things along with it as well, but I assume the number and speed of the ports is to pull of the typical promise of Big Things(TM). (Hook it up to your CellTV and your PC, or better yet... another PS3! Do mystical, magical things you can't even comprehend right now!)

...whether the "upper limit" gets any more use than the HDD or the IEEE port on the PS2 is beside the point. If you don't have the capabilities, you can neither deliver product nor promise. And even if their capabilities are similarly lackluster over the PS3's lifespan, their inclusion still means nothing to us unless it actually costs us money.

I just hope they open not just games but core abilities more to 3rd parties this goaround, because even if Sony itself doesn't work out what to do with the things they include, there are enough inspired people out there to figure out some Neat Shit(TM). ;)
 
Bobbler said:
PC-Engine said:
Maybe the fact they're both standard features of a console? :LOL: ;)

Except that doesn't even make sense...

That would be like saying the standard blu-ray drive will get more use than the faceplates. It is a pointless comparison and therefore, once again, offers nothing to further the conversation (which should come as no surprise, I suppose).

Of course it makes sense. Just because you can't make any sense out of it doesn't mean it doesn't make sense. BTW bringing up bad analogies to support your point isn't really helping your argument. A faceplate is a cosmetic feature. It's not a functional feature. Both a HDD and Gb ethernet are functional features, yet the former will get a lot more use than the latter. They're both standard on Xbox360 and PS3 respectively. Sorry but you just can't spin it any other way to suit your own iffy excuses.

Finally don't respond to my posts if you consider them to be trolling.

Bottom line is the Gb port is simply a "solution looking for a problem"....if you disagree then feel free makes no difference to anyone here.

Anyway I think cthellis42's above post sums up the usefulness of the Gb port pretty nicely.
 
Regards PS3's GB interface, what impact would it have if from launch, you could connect 2 PS3's up and share Cell power? Would anyone be dumb enough to do this? No-one would see any benefit as games will be written for a single Cell PS3. The only benefit would be on the computing side. If 2 PS3's work seemlessly (KK suggested this to be the case) then HDDs in both with Linux and well written software (from where? though I can see PS3 Linux being the 'new Amiga' indie dev-haven.) will be faster than anything. But, selling the hardware at a loss, to geeks to write realtime raytracers on, doesn't seem like much of a gameplan to me...

Though I see Cell connectivity as one reason for GB, I can't see anyone can sell the idea, as there'll be no benefit. It's not like Cell in the TV is gonna be underpowered.

Unless, it all comes down to 'over the network' processing to create superworlds, and KK's just hoping the communication infrastructure will appear to use GB. Which it won't, at least not in most of the world in the next 5-10 years. UK's only just snffing out 8 megabit, but there's not point in investing in that as there's no real benefit over cheaper 2 megabit. Until the jump in BW to enable video on demand, progressive advancements have no incentive to attract buyer's money, and hence no funding to drive developments.

Hmmm...I can't see the gigabit really getting used (aside from HDIPET) throughout PS3's life.
 
mckmas8808 said:
scooby said:
Ya the Sony E3 demo amazed me too, for about 2 hours until I realized that what I'd just seen had almost zero actual game content. Like Spiderman and GT? What does that have to do with anything?

1. So the Alfred M. demo talking about SSS didn't amaze you at all. The rubber ducky demo that showed the CELL being able to calculate on the fly its physics power. Did you see the bombs tear through the battleship's sail in realtime?

2. Or how about the Getaway demo that displayed HDR lighting using mostly the CELL and not really using the GPU? And there were more things they pointed out in that demo too.

3. How about the gas station demo that showed what kind of physics that the PS3 would have.

4. How about the UE3 demo that showed what a dev can do in a matter of 2 months. I know you liked this demo too right?

5. I'm guessing that you seen the Fight Night demo that show cased what the future of Fight Night will look like on the PS3. Those realistic facial anamations look great to me. And the way the skin moves when a fighter gets punched is amazing.

6. Or how about the real-time demo that showed what a MMO game could do in that forrest demo. It was the demo that had flowers and other plants growing in real-time. That looked pretty good to me.

7. Did you forget the Eyetoy demo that showed what the future of the Eyetoy will bring. People talk about innovation well this is it. Using drinking glasses you can manipulate the water and other things in the game in real-time. Did you see how the glasses on the screen bumped the ducks when he tossed the water. All of that is being calculated in real-time. You don't find that amazing.

8. The Final Fantasy demo was made in two months. WOW!! That in itself is amazing to me.

9. The Nvidia tech demo that showed the SSS abilites in the RSX in another great feature. Its amazing how we will get something great like that in the PS3.

10. The game EYEdentify looked interesting to me too. We will see how it plays out in the future but if the devs do it right it could be the first game in history that actually uses speech recongniztion with a camera that could open the gate to many games follow this trend.

Those are 10 things that were actual game content relation stuff. Again maybe you need to go back a watch it again. And as you can see I didn't even bring up non of the questionable videos that Sony showed either so don't go there.

Did anybody else catch this things in Sony E3 speech or isn't just me that actually noticed it and paid attention?

From a technical standpoint all of them were fairly impressive (except the rubber ducky and leaf thing errr) but NONE of those imho were not possible or difficult for x360 to do...

How do I know that? Because those demos were in defined limited environments designed to highlight and showcase specific technical capabilities. If you dedicate certain programming and processing power to anyone task you could achieve the same or similar results...

-HDR? is in CoD2 in gameplay...
-SSS - no word on SSS but using faces to showcase certain graphical prowess began on DC... as well as water and cloth demos...
-Ut2k7 - Gears of War is a running game with that level detail
-FN3 will be on both systems
-was FFXI realtime on X360
-X360 will have video chat hence eyetoy capability (the demo was eh)

Like i said, there was nothing in the tech demonstrations that was impressive given the scripted environment compared to the detail of gameply GoW or the Killzone CGI level mayhem in the CoD2 gameplay video.

When sony shows GAMES which incorporate the capabilities shown in their demos THAT will be impressive.
 
When sony shows GAMES which incorporate the capabilities shown in their demos THAT will be impressive.

Well of course blakjedi that would be impressive, but doesn't Sony have to start somewhere. And I never said that the X360 couldn't do those things, I was just pointing out that those moments were impressive.

And how can you say the Eyetoy demo with the ducks was eh? Isn't this like what everybody was speculating that Immersion was giving to Nintendo and everybody was applauding it. Well Sony has shown it in real-life and intends to use it in some form.

Being able to manipulate things on the screen in a real game in real-time is a great feature. Imagine a boxing game (The ESPN Zone has this in Baltimore) where you can physically fight the CPU while standing up.

Cool if you ask me. I liked see the guy pick water out of the tub and toss it around the bathroom, while hitting the ducks and seeing everything move with using real-time calculated physics don't you?
 
I found the rubber ducks one of the most impressive things. A hundred (?) ducks with mesh based collision on a fluid dynamic surface, with image recognition to control virtual 3D objects 8)

That said, Sony didn't showcase any games for gamers to go 'I want to play that', but Sony don't write games. And what was shown, like HS, still impressed me most noticably for the info provided by Deano saying how (though it wasn't realtime at that res in the version working) it really wasn't pushing the system at all hard.

For those that want to see games, Sony will never appease IMO. For me that's not needed to expect great games on their console. PS2 has provided everything imaginable and unimaginable, including Katamari's collecting stuff game, artisticly rendered Okami, Graffiti's 'design your own monster' game, EyeToy interactivity, and wierd and wacky, plus RPGs, FPSes, Stealth, racers, sports...that's not gonna change for PS3, and the tech demos show for me what will eventually get into games - fantastic EyeToy interactivity, games potentially based on whole new principles (fluid models for example), and great looking 'ordinary' games like GT and FIFA/PES, + SquareEnix finally producing games without eye-cutting jaggies and shimmer!

For me, where MS have talked games and shown games, I don't see anything much in their library that appeals to me, upcoming on XB360 or in the XB's back-catalogue. If you're not keen on shooters and racers it feels like there's not much for you on the MS system. But then if you like online Shooting and Racing, XB360 sounds ideal.

So even though Sony don't talk games, I expect plenty from their system.
 
Well Sony has shown it in real-life and intends to use it in some form.

Being able to manipulate things on the screen in a real game in real-time is a great feature. Imagine a boxing game (The ESPN Zone has this in Baltimore) where you can physically fight the CPU while standing up.

Cool if you ask me. I liked see the guy pick water out of the tub and toss it around the bathroom, while hitting the ducks and seeing everything move with using real-time calculated physics don't you?

Didn't Nintendo do this with the Powerglove back in the 80's?
 
PC-Engine said:
Well Sony has shown it in real-life and intends to use it in some form.

Being able to manipulate things on the screen in a real game in real-time is a great feature. Imagine a boxing game (The ESPN Zone has this in Baltimore) where you can physically fight the CPU while standing up.

Cool if you ask me. I liked see the guy pick water out of the tub and toss it around the bathroom, while hitting the ducks and seeing everything move with using real-time calculated physics don't you?

Didn't Nintendo do this with the Powerglove back in the 80's?

Obviously the experience we'll get in coming years is on a completely different universe to the experience we were getting in the 80's. Not sure what your point is.
 
london-boy said:
PC-Engine said:
Well Sony has shown it in real-life and intends to use it in some form.

Being able to manipulate things on the screen in a real game in real-time is a great feature. Imagine a boxing game (The ESPN Zone has this in Baltimore) where you can physically fight the CPU while standing up.

Cool if you ask me. I liked see the guy pick water out of the tub and toss it around the bathroom, while hitting the ducks and seeing everything move with using real-time calculated physics don't you?

Didn't Nintendo do this with the Powerglove back in the 80's?

Obviously the experience we'll get in coming years is on a completely different universe to the experience we were getting in the 80's. Not sure what your point is.

Point is it's nothing to write home about considering it was done to good effect back in the day. Prettier graphics coupled to a Powerglove isn't going to magically turn it into a new invention.
 
You're saying Nintendo had interactive 3D environments, with fluid dynamics and per-object mesh collisions, in 1980??

Uh...no, you're not. Everything's been done before in one form or other. We just get bigger and better, and bigger and better is sometimes new too. EyeToy+PS3 shows interactive 3D virtual world (augmented reality is the new catchphrase) the like of which has never before appeared in a computer game. Even if the military or medical institutions have had this tech for 20 years, doesn't mean it's not new and innovative for it to appear on a console.

If you don't think the above is 'anything to write home about', you must find life extraordinarily boring, for every wonderful thing about the next-gen consoles (3D graphics, online gaming, coop gaming, physics, AI, camera interactivity, gyro-controllers...) has been done before in the same way you claim Nintendo 'have already done' PS3 EyeToy demo.
 
PCEngine must find the Universe completely useless and boring, it's all been like this for billions of years!!

Even everything man is doing today has all been done before!! I mean... AIDS vaccine?? Why bother, it's a vaccine, it's been done before!!
 
Why are you guys arguing about peripherals? The eyetoy is cool and all but it isn't going to have a deciding effect.

Know your history. :?

I'm looking at this interview and my impression is if MS makes it to that critical mass of users. Their service is going to overdeliver. In poker terms they got suited connecttors sony is betting with aces. User density is gonna be the differnece between flopping the monster and losing the pot. [/b]
 
ummm...we weren't arguing peripherals. We were discussing what is possible on the platforms and whether Sony's lack of game-oriented presentations means lack of games or not. Of course, PCE did 'his thing' but there's no need to take any notice.

Plus AFAIK the EyeToy comes with the PS3 as standard so it's no more a peripheral then a controller is!
 
Bobbler said:
mckmas8808 said:
Microsoft wants to take over the market by controlling the developers (read: buying them up). Sony isn't concerned with forcing developers to be exclusive to them for eternity -- they figure if they sell the systems the developers will come (which has worked before).

So why is MS letting devs develop for the PC and X360. If they were anything like you explained it they would have made more games X360 only, instead of saying they will let games go to the PC too.

You seem to be forgetting that supporting PC games on WINDOWS also helps Microsoft ;)

They might not make money on licensing fees, but it continues to give people reasons to buy Windows based PCs.

What else does the buying of dev houses that MS has been doing over the last couple years mean? It certainly isn't going to stop here. It'll continue to buy up market share until it has an overwhelming slew of developers at its disposal to the point where it won't need to count on anything but itself to sell its consoles. At that point Microsoft wins and hopefully the games will still be fun (because entering the market at that point would be a scary endevour). Maybe I'm wrong, but I see no reason to believe Microsoft won't continue on doing what it has been doing the last few years to better its position in the market. Don't get me wrong, I'm glad there is competition in the market place -- I'm excited for quite a few Xbox360 games also -- I just don't like the very possible future (read: in another 10 years) that may arrive because of this.
When Sony entered the video game market they did exactly the same "buying up software developers" as M$ have been doing, or do you not remember companies like Psygnosis? To an extent, Nintendo are also guilty of the same thing. As a hardware manufacturer entering this field it is the easiest, fastest and best way to guarentee console specific titles, especially if they start off with zero market share.
 
Bobbler said:
PC-Engine said:
You forgot one,
11. The CGI KZ demo... :LOL:

Do you ever post anything worthwhile? or were those 6k posts all as pointless as your latest?

Hey mods -- how does someone like PC-Engine manage not to get banned when all he does is troll?

Because he's anti-Sony and that's pretty much allowed here from what I've read over the years here.
 
london-boy said:
PCEngine must find the Universe completely useless and boring, it's all been like this for billions of years!!

Even everything man is doing today has all been done before!! I mean... AIDS vaccine?? Why bother, it's a vaccine, it's been done before!!

You might want to refrain from using bad analogies. :LOL:

with fluid dynamics and per-object mesh collisions

...and that somehow makes it special?

Powerglove...1989...8-bit.

SONY is good at copying but not innovation...sorry that's the cold truth. ;)
 
I've said this several times now - if you have a particular problem, PM me or another mod. Responding to troll posts just adds fuel to the fire; ignore any such posts or replies, and save yourself a lot of hassle.
 
Shifty Geezer said:
ummm...we weren't arguing peripherals. We were discussing what is possible on the platforms and whether Sony's lack of game-oriented presentations means lack of games or not. Of course, PCE did 'his thing' but there's no need to take any notice.

Plus AFAIK the EyeToy comes with the PS3 as standard so it's no more a peripheral then a controller is!

Who the hell knows? The launch is at least a 9 months away. Theres only enough evidence to support unreasonable belief and gut feelings at this point.
My main point you guys felt the need to have a meaningless unending argument that will be solved only by time in a thread nominally about something else.

The 1080p comments understood
The tech demo arguments happen over and over and over :rolleyes:

Unless you can use your eyetoy in Killzone 2 or Heavenly Sword. I think I'll stand by my peripheral comment.

pe·riph·er·al adj. of minor relavance or importance
 
mcmas- PS3 will deliver games with the technology shown in the demos... i just cant wait to SEE it. :devilish:

right now I CAN see it in the games shown for 360. thats all I was trying to say.
 
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