Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

so is SSF4 still 640 on PS3? Cuz Im looking at the cammy close up shot.... and I really cant tell. Even the amount of AA looks almost the same.
 
Those shots were capped from the video on the website. Those videos were captured at 960x540 resolution and posted as such. There is downsampling as a result. Remedy appears to be extremely unhappy with that website because they did not get permission to post the videos.

There is something strange going on. :???:

Alan Wake Community Manager
The game is 720p. Those screenshots are based off footage captured at 960x540 like cocorenut pointed out, of course there will be some downsampling involved.

As has said before Videogameszone and Gamepro both released footage without approval and due to the fact that we don't know how many compressions their videos went through or what process they took it's best not to use those videos as sources.

http://forum.alanwake.com/showpost.php?p=68521&postcount=10
 
I wonder if GTA4: episodes on PS3 is sub hd, has a blur filter and no AA like GTA4.....

whoops it's mentioned in the other thread. ignore this.
 
http://miladesn.webs.com/2132412619_full.jpg

Here is a pic with a hud on it for Alan Wake analysis.

I saw this picture eariel, without HUD. It looks like supersampled promo shot to me.

http://forum.alanwake.com/showpost.php?p=68633&postcount=64

I noticed something odd, some of their screenshots aren't from this video http://drake.gamereport.de/videos/4f094f5e3d10d6ed01c3343c52f73c5e/4bc99de5/2202/960x540.mp4 Like this one: http://www.videogameszone.de/Alan-W...60-Highlight-702157/galerie/1277744/?fullsize They obviousy have the game so why would they want grab screenshots from their own video? Maybe screenshots are from the framebuffer? If HUD have 1280x720 resolution then it's clear.
 
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I saw this picture eariel, without HUD. It looks like supersampled promo shot to me.

http://forum.alanwake.com/showpost.php?p=68633&postcount=64

I noticed something odd, some of their screenshots aren't from this video http://drake.gamereport.de/videos/4f094f5e3d10d6ed01c3343c52f73c5e/4bc99de5/2202/960x540.mp4 Like this one: http://www.videogameszone.de/Alan-W...60-Highlight-702157/galerie/1277744/?fullsize They obviousy have the game so why would they want grab screenshots from their own video? Maybe screenshots are from the framebuffer? If HUD have 1280x720 resolution then it's clear.

Yeah, can someone confirm this?
The hud supposed to have a 1:1 pixel ratio in this image.

HUD

http://i39.tinypic.com/5zl8q8.jpg

original pic

http://pds17.egloos.com/pds/201004/17/09/a0037809_4bc9115b3403f.jpg
 
I thought PS3 switched to lower resolution when the camera zooms in while doing an ultra combo...never realized it switched to lower reso even during intro scene & end match scenes.

From what I remember SF 4 ps3 switched resolution in every camera zooms...watching these screens seems there is an improvement but I'm talking only for personal perception and there is only a shot.
 
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