Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

"ARR's PS3 base resolution is 1280 x 544, which is then stretched/adjusted to 1280 x 720. Reason: PS3 memory limitations, etc. It's possible to set it higher as they're trying to fit every model into 10GB (the limit is 20GB), but with future considerations in mind, they want to set the bar relatively low for the sake of smooth performance."

ARR = A Realm Reborn = FF:XIV

Source: http://thesilentchief.com/2012/10/1...-ffxii-style-gambit-system-chocobos-and-more/
 
"ARR's PS3 base resolution is 1280 x 544, which is then stretched/adjusted to 1280 x 720. Reason: PS3 memory limitations, etc. It's possible to set it higher as they're trying to fit every model into 10GB (the limit is 20GB), but with future considerations in mind, they want to set the bar relatively low for the sake of smooth performance."

ARR = A Realm Reborn = FF:XIV

Source: http://thesilentchief.com/2012/10/1...-ffxii-style-gambit-system-chocobos-and-more/

I'm a bit confused. Wasn't the beta native 720p, what the hell it's happened? Big downgrade here.
 
You shouldn't be blindly trusting PR like that but it seems to be accurate this time (though that image is a little too compressed to judge).
 
Just wondering:

Anyone here who would be able to figure out the native rendering resolution and AA of what appears to be "Need for Speed: Most Wanted (2012)" for Xbox 360 shown in the following video for example:


xbox said:
Need For Speed Most Wanted - Kinect Pwned

http://www.youtube.com/watch?v=8ESEz77EVpY


?

There appear to be black bars at the top and bottom?

Is it the same as:


Xbox 360

Need For Speed: The Run = 1280x704 (FXAA) black bars


?

Or what is it?

And does anyone here know if it is utilizing the "Chameleon" engine from Criterion Games or if it is utilizing "Frostbite 2" from DICE?
 
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And does anyone here know if it is utilizing the "Chameleon" engine from Criterion Games or if it is utilizing "Frostbite 2" from DICE?
In-house engine.

For those interested, just came across this:

videogamer.com said:
http://www.videogamer.com/xbox360/n...ering_nfs_most_wanted_map_size_and_30fps.html

Lifting the bonnet: Criterion talks about the engine powering NFS: Most Wanted, map size, and 30fps

[...]

Is this running on Frostbite 2?

MW: No, this is our engine.

The same engine used for Hot Pursuit?

MW: Oh God, no. It's a version of it. All the handling's brand new. Hot Pursuit retained Criterion's DNA of handling for having a great time really quickly, but you spent a lot of time at 180-200[mph]. Here, you're in an open-world, you need to make very fast decisions, you need different surfaces. We wanted to make 30-100 feel really fun and fast, so it's a whole new handling system, and of course the mods change everything up as well. It's deeper than we've ever done before but retains that Criterion signature of making the cars handle how I'd believe they would handle in real life, how I expect to be able to drive them.

[...]


;)
 
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