Heavy compression doesn't help, but man, are these blurry! The XB360 has a super-vaseline smear destroying all the detail. I can't see a single clean edge in either screenshot. The main character almost looks like a badly upscaled sprite. Maybe post-AA on a lowres buffer followed by upscaling followed by post-FX blur? Pixel counting has become pretty hard and pointless now. The old days of resolution + MSAA samples is gone. Determining the tricks being used to supress image quality now is an excercise in futility IMHO.Max Anarchy