here screenshots from Forza4 demo, I,m foud it on russian site about xbox.
http://www.gamertag.ru/news/realnye-skrinshoty-forza-motorsport-4
http://www.gamertag.ru/news/realnye-skrinshoty-forza-motorsport-4
here screenshots from Forza4 demo, I,m foud it on russian site about xbox.
http://www.gamertag.ru/news/realnye-skrinshoty-forza-motorsport-4
pretty sure JC said no AA at all to maintain the 60 fps,, Jaggy might be due to the dynamic resolution kicks in. The lighting seems kind of odd when I watch those gameplay video out there, especially when it does into dark/ shaded area. I think the megatexture tech cant support dynamic lights or HDR right?
120 shots of Rage.
360 version
http://www.gamesblog.it/galleria/rage-24/2
looks a bit jagged in some spots but smooth in others....fxaa?.:smile2:
the lighting looks very good.
Seems like Hot Lap Mode has high LOD models and more importantly... 4XMSAA...
Some new Max Payne 3 shots. Some shots show more aliasing than others. A mix of PC and console, maybe? Or maybe edge detect?
This one looks like edge detect.
IIRC, FXAA has issues with near-axis angles. Yeah, looks like a dither pattern in the hair there.
Heh, that floor tile looks straight out of Max Payne 2.
?
Is this a photo edit, It looks as if it's true, does the final build have 4xaa.
It's real.