Kameradschaft
Regular
Anyone played the new Lego Pirates of the Caribbean demo on the 360? looks like sub-HD to me - maybe 1152*720 again? it also runs at 30fps with a very nice motion blur instead of 60fps.
what's the rez for this new game made by saga?
Binary Domain
http://www.gamersyde.com/pop_images_binary_domain-15492-1.html
http://www.gamersyde.com/pop_images_binary_domain-15492-4.html
looks pretty solid but a little edgy.
Anyone played the new Lego Pirates of the Caribbean demo on the 360? looks like sub-HD to me - maybe 1152*720 again? it also runs at 30fps with a very nice motion blur instead of 60fps.
The LEGO games have always been 1280x720, but the AA mode depended on the game. At least on 360, they've always used 2xMSAA, but it seems to be less and less obvious with the added effects they keep layering on top (just like with Unreal Engine or other games). I do know that they used an edge blur filter on the PS3 for Lego Star Wars III (still 1280x720) though.
what about red faction armageddon? there's a demo on xbl and it looks 720p + some custom aa to my eyes
Something like this?
LEGO SWIII
http://images.eurogamer.net/assets/articles/a/1/3/4/7/6/0/5/PS3_000.jpg.jpg
I know it's on PS3, but this is just an example of the edge filter.
Or it could just simply be their DOF.
The presentation mentioned 960x540 for both lighting and the scene (even the screenshot they put in it is that resolution along with 2xMSAA).
http://i.imgur.com/bFuIC.png
Apart from the really really really really really crappy compression, some bits do appear to show that.
Maybe you're confusing texture resolution for the geometry is pretty sharp... Anyways, it's not like the pictures have any decent compression either.