Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

Thank you very much for your reply.

What about AA in 1080p rendering mode?

And what about native rendering resolution and AA in 720p mode?

Can you also check both native rendering resolution and AA for both, 720p and 1080p rendering mode for Ferrari Challenge Trofeo Pirelli? Doesn't seem to be in the List of Rendering Resolutions.

Thanks in advance.
 
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X360 Invincible tiger is 60fps 1280x720 in classic mode (they had promised 1080p and screenshot was native 1080p grrr only menu are 1080p) and with bad software upscale (without interpolation, just duplicate pixels) and 640x720 or 1280x360 in S3D (in accordance with type of S3D mode, all S3D mode suported)

the game is 60fps in S3D mode too. they keep framerate and sacrifice resolution for S3D.
anaglyph mode is 640x720 (half of pixels sources are 4 pixels large! it's ugly. 640 to 1920 juste need 3x horizontal duplication but they use 4x duplicate pixel and alterne with 2x duplicate pixel probably because they use two distinct software upscale phase, one duplicate phase for 640 to 1280 and another for 1280 to 1920, it's strange choice and bad result)
and in anaglyph there is also lot of framerate slowdown, catastrophic framerate (not really in other S3D mode) . another downgrade in S3D mode: they disable post-process filter

and i don't understand why they choice 640x720 for anaglyph and not 1280x360. in S3D horizontal resolution is the more important. more horizontal pixel = more diverse parallaxe = better Z resolution

this choice and the double software upscale is incomprehensible
 
I have bought TMNT from PSN store and the game runs at 1080p.

Does it also run at that resolution on the 360?
 
Woah, I always thought it was a 720p game like most others...but then I never really tried it on my 1080p HDTV. Would they have been able to hit 60FPS if they choose to do it 720FPS only ?
 
Has anyone tried the FIFA 10 demo available. I tried the PS3 version, it outputs 720p but it looks a bit blurry I think...
 
I have DL PS3 version and it's 1280x720 no AA too
Nesh give wrong information :)

Sorry about that. I thought it was 1080p because I let my PS3 choose the best resolution option automatically and as you know usually 720p games are displayed at 720p on 1080p sets. My TV though showed that it was picking a 1080p signal. It looks like this one is made to be upscaled automatically to 1080p regardless of resolution if the display is 1080p.
 
Just because a PS3 game opts to prefer outputting a 1080p signal instead of a 720p signal, doesn't mean the game is rendered in (full) 1920x1080 resolution natively. GT5P runs in 1280x1080, MGS4 runs in 1024x768, and Facebreaker runs in 1280x720, yet all of these automatically output a 1080p (upscaled) signal. Tons of other examples of this.
 
Just because a PS3 game opts to prefer outputting a 1080p signal instead of a 720p signal, doesn't mean the game is rendered in (full) 1920x1080 resolution natively. GT5P runs in 1280x1080, MGS4 runs in 1024x768, and Facebreaker runs in 1280x720, yet all of these automatically output a 1080p (upscaled) signal. Tons of other examples of this.

Neither facebraker nor MGS4 run at 1080p signal on my TV.

GT5 of course is expected since its above 720p anyways and 1280x1080p.

I am familiar with the fact that games that output 1080p arent necessarily running at 1080p native. Rainbow Six is such an example.

But since such examples are rare and TMNT isnt like the best looking game I thought that it might actually be 1080p.

I simply made a mistake.
 
Neither facebraker nor MGS4 run at 1080p signal on my TV.

GT5 of course is expected since its above 720p anyways and 1280x1080p.

I am familiar with the fact that games that output 1080p arent necessarily running at 1080p native. Rainbow Six is such an example.

But since such examples are rare and TMNT isnt like the best looking game I thought that it might actually be 1080p.

I simply made a mistake.

I've never played face breaker, but mgs4 should be up-scaling to 1080p if you have 1080p checked off. I've never heard of it not doing this before.
 
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