How will NVidia counter the release of HD5xxx?

What will NVidia do to counter the release of HD5xxx-series?

  • GT300 Performance Preview Articles

    Votes: 29 19.7%
  • New card based on the previous architecture

    Votes: 18 12.2%
  • New and Faster Drivers

    Votes: 6 4.1%
  • Something PhysX related

    Votes: 11 7.5%
  • Powerpoint slides

    Votes: 61 41.5%
  • They'll just sit back and watch

    Votes: 12 8.2%
  • Other (please specify)

    Votes: 10 6.8%

  • Total voters
    147
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So we go from an open and well documented API (DirectX) to a company (MS) having to actually write hardware level drivers for a company for it to be considered open?

As far as I know, Nvidia hasn't made PhysX open or well documented with regards to other company's writing drivers in order to interface with it just as well as their own do.

Nor have I seen Nvidia approaching this in an open manner in order to embrace all hardware and thus expand it's area of influence (Direct3D for example). And considering it's a Proprietary system I wasn't expecting them to. Thus it's not exactly an open standard now is it?

Rather, Nvidia has done everything in their power to make sure it remains a closed and proprietary system (CUDA) while making vague PR blurbs to suggest their rivals could make a driver for it if they wished.

Regards,
SB


CUDA is proprietary, CUDA only runs on nV hardware. PhysX was ported to CUDA, thats how it works on nV hardware, you are missunderstanding the situation. Its open as in its free to use on any hardware, software packages as long as the company planning on using it makes drivers for thier hardware and the appropriate OS.

Dx is not like that, it will not run on any other OS other then MS's.

PhysX sdk is available for free and for other companies they can get even more details for free, again I'm not aware of any fees for such things, if those extentions are ported or mapped to another language like Open Cl or Brook (CUDA, Open Cl, Brook are all C based programming languages, so its definitly possible), it will work on AMD hardware, of course they will still have to create a driver on top of that too.
 
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PhysX sdk is available for free, if those extentions are exported or mapped to another language like Open Cl or Brook, it will work on AMD hardware, of course they will still have to create a driver on top of that too.
And why would you do that if your AMD, so you can have "better" explosions in GRAW... at a big frame drop?. Or to have some cloth move in a robotic manner with a frame drop...This whole "debate is getting way off the mark. PhysX will be come a in game CP Chk box option to see some extra something that will drop you 5 to 10 frames... meh the CPU will rule them all in no time... With Intel and AMD with no loss of frames at all..
 
And why would you do that if your AMD, so you can have "better" explosions in GRAW... at a big frame drop?. Or to have some cloth move in a robotic manner with a frame drop...This whole "debate is getting way off the mark. PhysX will be come a in game CP Chk box option to see some extra something that will drop you 5 to 10 frames... meh the CPU will rule them all in no time... With Intel and AMD with no loss of frames at all..

So far has AMD had anything that would compete with PhysX, Havok demos, are just that demos, when they do have it working in games, we can talk about it then, I'm not argueing that AMD has to use PhysX, I'm saying its up to them to support it, not nV. Why would company A spend thier own money and resources to help company B, company's A direct competitor to create something on company B's hardware when company B from all the things we have seen doesn't care about that feature ATM and in the near past.
 
Nvidia actually did help out with an independent effort sometime ago, but I'm sure someone will explain why that was just a PR stunt.
The guy's crazy as a coconut ... no way in hell does AMD want a PLX->IL/microcode translation layer to support PhysX, it's a fools errand. NVIDIA can't really get burned here, they just let him rant spend and 5 minutes on e-mail ... best case he actually finishes the work and it performs exactly as good as is possible ... which is awful. Most likely case he never gets there, but still nothing lost. AMD can get burned here, best case he never finishes the work worst case he does.
 
A Source near the German magazine Ct says that nvidia will launch the DX11-Chip in October with availability in November.
 
A Source near the German magazine Ct says that nvidia will launch the DX11-Chip in October with availability in November.

Where does it say that? I can only see older links to Inquirer bullshit in their newsticker.
 
In the Print release, said one member in the 3DCenter-Forum. Havent read the current release myself.

Interesting. C't is one of few sources I tend to give great credence.

But I think they're off the mark on this one.
 
Now please list the PC games that use Havok and have the kind of PhysX realism that games using PhysX has. I've yet to see one game using Havok that does, IE box window dressing.

Half Life 2? Throwing a buggy around in the air beats symmetrically moving banners.
 
So I guess it all comes down to PhysX and too bad ATI's shiny new GPUs dont have it. $129 card outperforming $399 card, Nvidia wins again.
 
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