The TGS demo exists, a bunch of us killed ourself to get it done... the fundementally reason it didn't appear on the floor was it has problems restarting (there a 30% chance of a crash when it restarts
We are still not sure why...). I'm not sure why it didn't get used in the press release... prehaps we just went too much upto the wire time wise (we were still killing ourself Thursday night UK time...)
The screenshots are from a few weeks ago, and is missing some things.
Tho the work hopefully won't be wasted, as the intention is for the demo to be re-used in a very visible way... tho i'm probably not allowed to say anything about that yet...
And if anybody here is disappointed about it not being there, its nothing compared to how the half-dozen of us who really killed ourself feel. (The emotional and physical stress placed on the demo team really wasn't good
). It wasn't as polished as I'd have wished but it was still pretty good (had a number of peeps say it was fun, which I consider the most important thing, sure the fact that its was technically pretty impressive is nice but secondary to fun...)
oh well, just had a nice weekend at home, chilling, killing zombies... the usual
now onto alpha, demo, beta and shipping it...