Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
there will be the horsepower available to do sand, and ray tracing etc in a post launch patch. Which I mean it would be helpful to have day 1 to sell the console, but aside from that I know it will be better optimized then what we see here
It's there biggest first party game still isn't it?
I think in the eyes of MS, nailing the game engine and gameplay was of greater importance than graphics.And concerning at the same time. If Infinite is their 500 million dollar launch day game, they should have had it running on the XSX by now. Maybe they do, but they should have shown it on that, in a more finished state perhaps.
To create an entirely new engine, for a new piece of hardware, that they received late, and have it run on XBO, X1X, PC, and XSX, re-jig the game based upon the woes of players since Halo 5. Rework game design and story decisions. It may have been way much to chew to have it all ready by launch.No doubt but I'm coming from a marketing for your next gen console which is the most powerful it's not a good look.
It's there biggest first party game still isn't it?
For some Halo fans, the series has been dead for a while, thanks to Halo 4 and 5. So that moves onto the next, Gears?
Overall Halo has probably made the most aside Minecraft. But just because it makes the most, doesn't imply it needs to look the best looking among its lineup; but ideally it would be.I was thinking from a more financial position. Which makes more money?
Not including Minecraft in this though.
Even if true, whyyyyyyyyyyyyyyyyyyyyyyyyy?
Maybe the only person who knows how to record gameplay only has a low end PC at home while in isolation from the Pandemic? Oh wait, this build was from early January, maybe everyone was snowed in?
No dev kits. A stable build. They don’t want to make a new build if they are rushing to have everything ready for launch.
that's fine it's not a low end PC. It's just not far along enough is sort of what I'm seeing here.
Huh, None said it running on a low spec PC, apart from PSman1700
"the demo was running on a PC with similar specs to the Xbox Series X, Microsoft stated during a presentation about Halo Infinite."
Unless PSman1700 thinks the series X is equivalent to a low end PC
It's all over the media (saw it on FB), il just take the first hit on google, MS confirmed themselfs, reportedly.
https://gamerant.com/halo-infinite-gameplay-demo-pc/
but concerns me for the PC versionWhelp.
It wasn't using Xbox Velocity Architecture then.
No low overhead storage API. No custom decompression block. No SFS. Probably not even RDNA 2, so probably no sampler feedback at all [unless they were using some ghetto NVIDIA drivers on RTX] .
Might explain some of the pop in issues.
There's simply no AO pass at all. This whole demo felt like someone was repeatedly stabbing in the eyes.
but concerns me for the PC version![]()
the challenges of building a ground up engine I suppose. There's a lot of work involved so I'm surprised they went through with this without getting more time.There's simply no AO pass at all. This whole demo felt like someone was repeatedly stabbing in the eyes.
There's really no excuses for what was shown. 343i has been working with its inhouse engine for more than 15 years now (and unless they are a bunch of idiots, which I hope they aren't, this one is a evolution of the previous one. "build form the ground up" is literal PR BS 99% of the time). Their engine is quite capable as seen in Halo 4 but the shit-tier offering that was Halo 5 (outside of the cinematics) with its shadow LOD making them disappear 2 meters in-front of the player, 1:2 & 1:4 rate animations LOD, horrendous mipmapping, shitty animations etc all this in a fully static environment with baked lighting is quite an achievement in terms of crappyness even on a toaster like the Xbox One. RDR2 on base Xbox One, even if only 30fps, looks like something from another universe. The only good thing that came out of Halo 5 is the pretty good dynamic resolution.the challenges of building a ground up engine I suppose. There's a lot of work involved so I'm surprised they went through with this without getting more time.