Well, tbh, my translation of the graphics comments is, "Gonna look like @$$". What happened to Luke's "Gears of What" comment
While I understand WIP and hope for the best, seeing how certain internal MS studios have really had big let downs (like the initial Forza stuff)... obviously Halo 3 has some great people on it and we should judge the finished product, but that is what gets my head scratching. Why show really rough stuff that doesn't represent your goal? Fans are hyped anyhow, one part of crafting an image is protecting, fostering, and enforcing an image.
Personally, I am more interested in how they are evolving the gameplay, AI, and user input/mechanics. A sprint button ('X', no straif, no fire, no sheild recharge) would be a start. Likewise 4 grenade type... or more if we can get an EMP and Smoke grenade on top of standard, plasma, nail, and shield grenades.
Obviously a lot of room to entertain ideas related to cover, more refined movement and control, squad control (related... not saying THESE things) and so forth to build on the FPS mechanics as games like GRAW and GOW have.
I am sure the final graphics will be, if not servicable, for their needs. Obviously, it concerns me that at E3 they can get a great video running with a ton of features on and look stunning, yet 7 months later we are getting warnings of WIP. Makes me wonder if Halo2ish like overhauls and redesigns are taking place. Of course the small scene from E3 was short and very scripted, and getting gameplay up to snuff is another matter. Ask Motorstorm and the leaps it has made.