What did 1up do to those screens? :smile:
These look better...
http://www.halobase.de/screenshots.php?blam=4&c=200611
The latest swedish magazine scans and those 1UP got (has it got them yet?) surely don't look anything like the trailer. If the game engine already was running on xb360 in time of the trailer, why the huge difference?
What did 1up do to those screens? :smile:
These look better...
http://www.halobase.de/screenshots.php?blam=4&c=200611
Woah, did I call that or what? I'm gonna set up a psychic booth right now. I'll use this to influence someone into giving me a PS3 so I can play Resistance, because newer environments and some stuff about "factions" has greatly intrigued me.First off, the screenshot. Here’s the deal. Brian grabbed a controller, moved the Chief up against a wall from a level in Campaign, and typed a debug command to take a shot. We ran the shot in Newsweek and then later, right here on Bungie.net. We took the shot at 2X so you could use it for wallpaper or whatever. But just to be clear, it’s a very ordinary, if atmospheric moment from the game. Well, ordinary in the graphical sense. Naturally that building is crawling with the Chief’s foes, and he’s not really going to get a chance to stand around chewing the fat.
Expected/10. Considering nearly every problem has to do with lighting (specular, lighting on fingers, reflectance in visor) or camera angle (breaking the illusion of normal mapping), well, just "haha"? I suppose the real question to ask, to be serious for a moment, is: How much of a Good Thing (tm)/ Bad Thing (tm) is it that the difference in lighting can produce such drastically different opinions of the same game (which ranges from "that looks pretty good" to "Man that looks like total ****") in screenshots/movies/whatever form you experience it in?There’s been some speculation that it’s totally different than that showed in the E3 trailer. Well, that’s just lighting. There have been some minor tweaks to the Chief model, but he’s about 99% identical.
Also, in today's 1UP Show, Luke reiterated that it would make you go "Gears of you don't care." So Luke seems to be sticking with it. Confident much?
GR:AW is the only other game I know that uses two different engines. It helps with development apparently. Single player and multiplayer teams can develop the specifics of their engine independently and the sort.
I trust Luke to be as objective about Halo as I would expect Shane to be with Metal Gear Solid. i.e. blinded by rampant fanboism.
Take it as you will, but Luke Smith (Halo fanatic) said he saw the 30-sec single player clip from a couple weeks ago (that nobody got to take footage of), and he stated that "it will make you say 'gears of huh?'
....where exactly is that white spartan jumping down from? How did he get that high up in the air?
Thanks for sharing.There is Halo 3 single player info at 1UP.