mckmas8808
Legend
HappyBread said:Turned out true afterall:
Hopefully the game supports mouse & keyboard like the first Half Life on PlayStation.
So what else in that PSM magazine was said about the future PS3 games?
HappyBread said:Turned out true afterall:
Hopefully the game supports mouse & keyboard like the first Half Life on PlayStation.
Maybe it has something to do with Microsoft's stance on 360 game controls. It's like that on the 360 so it must be the correct solution. Something like that.Acert93 said:Telling people to shut up about wanting better controls is akin to to saying, "Shut up! The poor texturing is fine!" Maybe for you, but why is your opinion more important than that of other consumers?
zeckensack said:Maybe it has something to do with Microsoft's stance on 360 game controls. It's like that on the 360 so it must be the correct solution. Something like that.
I was talking in general, not about HL2. Obviously HL2 would be a good canidate for kb/mouse.Acert93 said:HL2 is a PC port which is already balanced for KB/MS. Not to mention basic KB/MS is easy to configure and let users auto-tune in settings.
As for MP, you have a) FASA claiming, at least for their games, that KB/MS gamers have no advantage and b) a number of console gamers who think it would not be an issue. In the past people have played with divergent control inputs (see PC games where people prefer mice over flight sticks, etc) and a filter that excludes certain inputs would take hours to create--especially since MS is requiring all devices on the 360 to have identification chips to function. Not sure what Sony is doing but I presume most people will have to use 2 USB ports for the KB and MS so detection should not be too hard, at least not at first.
Personally considering the amount of REAL cheats used by players I don't think KB/MS would be anywhere on the radar of the real cheats that impact gameplay the way real hacks do. Anyone who has played online can vouch that the number of invasive game destroying cheats would be far worse than some players having naturally faster reaction time.
Please stop talking about those annoying tinfoil hats already. I'm tired of hearing that repeated ad nauseum.scooby_dooby said:Take off the tinfoil hat for a second.
"Must"? Why does anyone care if they ARE included? It's just another damn controller! And the primary control method for FPS down the years. Why NOT include it?RancidLunchmeat said:Why must every PC FPS to console port support K&M in order to satisfy?
Well, as for FASA I can see that at least for their Mechwarrior games, because things like mech sims (basically, vehicles in general) have limited turning radius and aiming built in. For their Shadowfun FPS I don't think so, but that's looking to be ignorable crap regardless.Acert93 said:As for MP, you have a) FASA claiming, at least for their games, that KB/MS gamers have no advantage and b) a number of console gamers who think it would not be an issue.
mckmas8808 said:So what else in that PSM magazine was said about the future PS3 games?
IIRC they were the ones who first talked about DVR + LocationFree functionality in the PS3 as well, and that the final dev kits were faster than expected.ZiFF said:They said Lost Planet & Dead Rising. Believe.
Bad_Boy said:So is it confirmed which games are shipping with the console versions?
Bad_Boy said:IIRC they were the ones who first talked about DVR + LocationFree functionality in the PS3 as well, and that the final dev kits were faster than expected.
"Consoles" and "for cheap" when it comes to games is almost mutually exclusive. Particulary a triple-A franchise like half-life is unlikely to come for a cheap price, or at least not for a good while after launch.Bad_Boy said:If the the games are cheap over the respected network platforms, I wouldnt mind downloading each episode and mod individually for a cheap price.
Guden Oden said:Besides, HL and its add-ons require significant disk space. The 360 and the el cheapo PS3 version in particular is rather starved of that.
Also, many users have quite slow internet connections, most would not stand for having to wait a day or two before being able to play a game they bought online. Some may even have metered connections, and parents discovering that their bill spiked after gigabytes worth of game downloads initiated by their kids probably won't be happy.
Online distribution works fine for PCs, I think it'll be a while until we see it on consoles.
Alstrong said:For a compilation that this release appears to be, HL2, Ep1, Ep2, I actually wouldn't mind if they separated HL2 from the Episodes disc-wise. i.e. DVD1 = HL2, DVD2=Episodes 1&2 + whatever else. (All IMO of course )
Well about price. To be fair HL2 is a couple years old so I doubt they would charge full price for it. Especially if your downloading it, and not recieving any boxes + manuals. About size, Im not sure each HL episode is all that great in size and should be small enough for 20 gig users to download. I suppose they dont necessarlly have to offer the huge HL2 over the network but could for the ones with more space and larger hard drives in installed.Guden Oden said:"Consoles" and "for cheap" when it comes to games is almost mutually exclusive. Particulary a triple-A franchise like half-life is unlikely to come for a cheap price, or at least not for a good while after launch.
Besides, HL and its add-ons require significant disk space. The 360 and the el cheapo PS3 version in particular is rather starved of that. Also, many users have quite slow internet connections, most would not stand for having to wait a day or two before being able to play a game they bought online. Some may even have metered connections, and parents discovering that their bill spiked after gigabytes worth of game downloads initiated by their kids probably won't be happy.
Online distribution works fine for PCs, I think it'll be a while until we see it on consoles.