RancidLunchmeat said:
If you're a PC gamer and require a mouse and keyboard in order to enjoy the game, why not just play it on a PC?
Why must every PC FPS to console port support K&M in order to satisfy?
Pick any number of reasons:
- PCs are very expensive for a gaming platform
- Many people prefer the precision and "natural" feel of KB/MS
- Not everyone plays sitting on a cough
- Because not everyone enjoys the odd ball placement of thumb sticks or their lack of percision in conjunction with the idea of using ones thumbs (!) for fine motor skills
- Because Nintendo and Sony have already recognized that alternative means of input can produce a better gaming experience
- People use Flight Sticks and Racing Wheels--why not allow KB/MS if that floats their boat?
- Because there absolutely no technical reason not to allow KB/MS in SP console games
- Because it is short sighted to believe a gamepad is the best device for all game types and all preferences
...sigh...
Why? Always?
Does some console gaming fan have to get their underwear 6 inches to high when a gamer suggests they may not want to use a gamepad but would rather use a KB/MS for FPS? Especially when said game is a PC port to begin with and already has been gamebalanced with MS/KB support to begin with. Console gamers lose absolutely nothing by such a proposition. Telling people how they want to enjoy a game is wrong not only goes across the grain of the industry (i.e. give people what they want so a) they buy your product and b) you make money) and defeats the purpose of "entertainment". And it is presumptious at that.
And the reason you hear this all the time is <gasp> a large segment of gamers wants to see KB/MS support for console FPS. Maybe if MS/Sony/Nintendo were listening to consumers you would not hear the constant complaint. You may not agree, but obviously for a segment of consumers the current situation is not desirable and they are voicing their opinion.
Obviously no one is telling YOU that you must play with a KB/MS so I see no reason why others should deride the idea of customization and play the game the way you want to play
:cough::MS E3 2005 slogans::cough:
. Racing and Flying games support wheels and sticks which are far more expensive with lower install bases--which should tell you something straight up why they don't offer KB/MS support. It all has to do with defining and protecting market segments and OS sales.
Personally I hope Sony comes out at launch and confirms KB/MS support and encourages developers to add support for FPS. That would go a long way in helping me decide my next console of choice.